# define R300_TX_FORMAT_CONST_Z (4<<5)
# define R300_TX_FORMAT_CONST_W (8<<5)
-# define R300_TX_FORMAT_YUV_MODE 0x00800000
+# define R300_TX_FORMAT_GAMMA (1 << 21)
+# define R300_TX_FORMAT_YUV_TO_RGB (1 << 22)
#define R300_TX_FORMAT2_0 0x4500 /* obvious missing in gap */
# define R300_TX_PITCHMASK_SHIFT 0
PIPE_TEXTURE_USAGE_PRIMARY);
/* Texture */
+ case PIPE_FORMAT_A8R8G8B8_SRGB:
+ case PIPE_FORMAT_R8G8B8A8_SRGB:
case PIPE_FORMAT_DXT1_RGB:
case PIPE_FORMAT_DXT1_RGBA:
case PIPE_FORMAT_DXT3_RGBA:
case PIPE_FORMAT_DXT5_RGBA:
+ case PIPE_FORMAT_YCBCR:
return usage & PIPE_TEXTURE_USAGE_SAMPLER;
/* Colorbuffer or texture */
return R300_EASY_TX_FORMAT(X, Y, Z, W, W8Z8Y8X8);
case PIPE_FORMAT_R8G8B8A8_UNORM:
return R300_EASY_TX_FORMAT(Y, Z, W, X, W8Z8Y8X8);
+ case PIPE_FORMAT_A8R8G8B8_SRGB:
+ return R300_EASY_TX_FORMAT(X, Y, Z, W, W8Z8Y8X8) |
+ R300_TX_FORMAT_GAMMA;
+ case PIPE_FORMAT_R8G8B8A8_SRGB:
+ return R300_EASY_TX_FORMAT(Y, Z, W, X, W8Z8Y8X8) |
+ R300_TX_FORMAT_GAMMA;
/* DXT1 */
case PIPE_FORMAT_DXT1_RGB:
return R300_EASY_TX_FORMAT(X, Y, Z, ONE, DXT1);
/* DXT5 */
case PIPE_FORMAT_DXT5_RGBA:
return R300_EASY_TX_FORMAT(Y, Z, W, X, DXT5);
+ /* YVYU422 */
+ case PIPE_FORMAT_YCBCR:
+ return R300_EASY_TX_FORMAT(X, Y, Z, ONE, YVYU422) |
+ R300_TX_FORMAT_YUV_TO_RGB;
/* W24_FP */
case PIPE_FORMAT_Z24S8_UNORM:
return R300_EASY_TX_FORMAT(X, X, X, X, W24_FP);