progs/tests: disable invalid 3D texture compression tests
authorBrian Paul <brianp@vmware.com>
Wed, 12 May 2010 03:27:31 +0000 (21:27 -0600)
committerBrian Paul <brianp@vmware.com>
Wed, 12 May 2010 03:27:31 +0000 (21:27 -0600)
progs/tests/getprocaddress.c

index 1ff6f29a6f1c4663f3fd0085db87d8bbb3ffe4c9..f7903d2bf88337c4b1d603b5cdd4758285689424 100644 (file)
@@ -1724,19 +1724,22 @@ static GLboolean
 test_CompressedTexImage3DARB(generic_func func)
 {
    (void) func;
-   return exercise_CompressedTextures(GL_TEXTURE_3D);
+   /*return exercise_CompressedTextures(GL_TEXTURE_3D);*/
+   return GL_TRUE;
 }
 static GLboolean
 test_CompressedTexSubImage3DARB(generic_func func)
 {
    (void) func;
-   return exercise_CompressedTextures(GL_TEXTURE_3D);
+   /*return exercise_CompressedTextures(GL_TEXTURE_3D);*/
+   return GL_TRUE;
 }
 static GLboolean
 test_GetCompressedTexImageARB(generic_func func)
 {
    (void) func;
-   return exercise_CompressedTextures(GL_TEXTURE_3D);
+   /*return exercise_CompressedTextures(GL_TEXTURE_3D);*/
+   return GL_TRUE;
 }
 
 /* Wrappers on exercise_fences(). */