Reviewed-by: Ilia Mirkin <imirkin@alum.mit.edu>
static void trace_context_set_tess_state(struct pipe_context *_context,
- float default_outer_level[4],
- float default_inner_level[2])
+ const float default_outer_level[4],
+ const float default_inner_level[2])
{
struct trace_context *tr_context = trace_context(_context);
struct pipe_context *context = tr_context->pipe;
struct pipe_sampler_view **);
void (*set_tess_state)(struct pipe_context *,
- float default_outer_level[4],
- float default_inner_level[2]);
+ const float default_outer_level[4],
+ const float default_inner_level[2]);
/**
* Bind an array of shader resources that will be used by the