if (!stObj->sampler_view) {
stObj->sampler_view =
st_create_texture_sampler_view_from_stobj(pipe, stObj, samp, format);
+
+ } else if (stObj->sampler_view->context != pipe) {
+ /* Recreate view in correct context, use existing view as template */
+ /* XXX: This isn't optimal, we should try to use more than one view.
+ Otherwise we create/destroy the view all the time
+ */
+ struct pipe_sampler_view *sv =
+ pipe->create_sampler_view(pipe, stObj->pt, stObj->sampler_view);
+ pipe_sampler_view_reference(&stObj->sampler_view, NULL);
+ stObj->sampler_view = sv;
}
return stObj->sampler_view;