glsl: Update build instructions for int64.glsl
authorIan Romanick <ian.d.romanick@intel.com>
Wed, 21 Jun 2017 00:44:59 +0000 (17:44 -0700)
committerIan Romanick <ian.d.romanick@intel.com>
Wed, 21 Jun 2017 00:45:49 +0000 (17:45 -0700)
Trivial

Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
src/compiler/glsl/int64.glsl

index 1ac8d128ac3e097ede3a7db67b0da46e55e0e9c9..538f56cff198ded11229af701f9a5579c5dabcf3 100644 (file)
@@ -1,8 +1,8 @@
 /* Compile with:
  *
- * glsl_compiler --version 140 --dump-builder int64.glsl > builtin_int64.h
+ * glsl_compiler --version 400 --dump-builder int64.glsl > builtin_int64.h
  *
- * Using version 1.40+ prevents built-in variables from being included.
+ * Version 4.00+ is required for umulExtended.
  */
 #version 400
 #extension GL_ARB_gpu_shader_int64: require