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glsl: Update build instructions for int64.glsl
author
Ian Romanick
<ian.d.romanick@intel.com>
Wed, 21 Jun 2017 00:44:59 +0000
(17:44 -0700)
committer
Ian Romanick
<ian.d.romanick@intel.com>
Wed, 21 Jun 2017 00:45:49 +0000
(17:45 -0700)
Trivial
Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
src/compiler/glsl/int64.glsl
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diff --git
a/src/compiler/glsl/int64.glsl
b/src/compiler/glsl/int64.glsl
index 1ac8d128ac3e097ede3a7db67b0da46e55e0e9c9..538f56cff198ded11229af701f9a5579c5dabcf3 100644
(file)
--- a/
src/compiler/glsl/int64.glsl
+++ b/
src/compiler/glsl/int64.glsl
@@
-1,8
+1,8
@@
/* Compile with:
*
- * glsl_compiler --version
14
0 --dump-builder int64.glsl > builtin_int64.h
+ * glsl_compiler --version
40
0 --dump-builder int64.glsl > builtin_int64.h
*
- *
Using version 1.40+ prevents built-in variables from being inclu
ded.
+ *
Version 4.00+ is required for umulExten
ded.
*/
#version 400
#extension GL_ARB_gpu_shader_int64: require