vbuf->max_vertices = vbuf->nr_vertices = 0;
vbuf->vertex_ptr = vbuf->vertices = NULL;
}
+
+ /* Reset point/line/tri function pointers.
+ * If (for example) we transition from points to tris and back to points
+ * again, we need to call the vbuf_first_point() function again to flush
+ * the triangles before drawing more points. This can happen when drawing
+ * with front polygon mode = filled and back polygon mode = line or point.
+ */
+ vbuf->stage.point = vbuf_first_point;
+ vbuf->stage.line = vbuf_first_line;
+ vbuf->stage.tri = vbuf_first_tri;
}
struct vbuf_stage *vbuf = vbuf_stage( stage );
vbuf_flush_vertices( vbuf );
-
- stage->point = vbuf_first_point;
- stage->line = vbuf_first_line;
- stage->tri = vbuf_first_tri;
}