case nir_intrinsic_store_var:
out = intr->variables[0]->var;
break;
+ case nir_intrinsic_store_deref:
+ out = nir_deref_instr_get_variable(nir_src_as_deref(intr->src[0]));
+ break;
case nir_intrinsic_store_output:
/* already had i/o lowered.. lookup the matching output var: */
nir_foreach_variable(var, &state->shader->outputs) {
if (is_color_output(state, out)) {
b->cursor = nir_before_instr(&intr->instr);
- s = nir_ssa_for_src(b, intr->src[0], intr->num_components);
+ int src = intr->intrinsic == nir_intrinsic_store_deref ? 1 : 0;
+ s = nir_ssa_for_src(b, intr->src[src], intr->num_components);
s = nir_fsat(b, s);
- nir_instr_rewrite_src(&intr->instr, &intr->src[0], nir_src_for_ssa(s));
+ nir_instr_rewrite_src(&intr->instr, &intr->src[src], nir_src_for_ssa(s));
}
return true;
.shader = shader,
};
- nir_assert_lowered_derefs(shader, nir_lower_load_store_derefs);
-
nir_foreach_function(function, shader) {
if (function->impl)
progress |= lower_impl(&state, function->impl);