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radv: fix dumping disassembly with RADV_DEBUG=shaders
author
Samuel Pitoiset
<samuel.pitoiset@gmail.com>
Tue, 23 Jul 2019 07:55:24 +0000
(09:55 +0200)
committer
Samuel Pitoiset
<samuel.pitoiset@gmail.com>
Tue, 23 Jul 2019 08:22:29 +0000
(10:22 +0200)
Fixes: a20a9d0c5e7 ("radv: dont store disasm string unless keep_shader_info flag set")
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
src/amd/vulkan/radv_shader.c
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diff --git
a/src/amd/vulkan/radv_shader.c
b/src/amd/vulkan/radv_shader.c
index 3adaf52e1523bd933cc6b5c005c3ca8958408adb..736388c555cb871f30b099cd990404375c6a2cd4 100644
(file)
--- a/
src/amd/vulkan/radv_shader.c
+++ b/
src/amd/vulkan/radv_shader.c
@@
-1013,7
+1013,8
@@
radv_shader_variant_create(struct radv_device *device,
return NULL;
}
- if (device->keep_shader_info) {
+ if (device->keep_shader_info ||
+ (device->instance->debug_flags & RADV_DEBUG_DUMP_SHADERS)) {
const char *disasm_data;
size_t disasm_size;
if (!ac_rtld_get_section_by_name(&rtld_binary, ".AMDGPU.disasm", &disasm_data, &disasm_size)) {