}
+static void
+st_device_reset_callback(void *data, enum pipe_reset_status status)
+{
+ struct st_context *st = data;
+
+ assert(status != PIPE_NO_RESET);
+
+ st->reset_status = status;
+ _mesa_set_context_lost_dispatch(st->ctx);
+}
+
+
/**
* Query information about GPU resets observed by this context
*
st->reset_status = PIPE_NO_RESET;
} else {
status = st->pipe->get_device_reset_status(st->pipe);
+ if (status != PIPE_NO_RESET)
+ st_device_reset_callback(st, status);
}
return gl_reset_status_from_pipe_reset_status(status);
}
-static void
-st_device_reset_callback(void *data, enum pipe_reset_status status)
-{
- struct st_context *st = data;
-
- assert(status != PIPE_NO_RESET);
-
- st->reset_status = status;
- _mesa_set_context_lost_dispatch(st->ctx);
-}
-
-
void
st_install_device_reset_callback(struct st_context *st)
{