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glsl/standalone: point which arguments are mandatory
author
Alejandro Piñeiro
<apinheiro@igalia.com>
Thu, 4 Jan 2018 15:38:00 +0000
(16:38 +0100)
committer
Alejandro Piñeiro
<apinheiro@igalia.com>
Fri, 5 Jan 2018 07:52:22 +0000
(08:52 +0100)
Every now and then I execute the standalone compiler, get the
non-version error, and need to remember what I'm doing wrong
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
src/compiler/glsl/main.cpp
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diff --git
a/src/compiler/glsl/main.cpp
b/src/compiler/glsl/main.cpp
index 123e41f9dcc212521ef36ec929a8f889909c93ea..e082bd69757cd3f797be49e57d8e2f43875aeea7 100644
(file)
--- a/
src/compiler/glsl/main.cpp
+++ b/
src/compiler/glsl/main.cpp
@@
-62,7
+62,10
@@
usage_fail(const char *name)
"Possible options are:\n";
printf(header, name);
for (const struct option *o = compiler_opts; o->name != 0; ++o) {
- printf(" --%s\n", o->name);
+ printf(" --%s", o->name);
+ if (o->has_arg == required_argument)
+ printf(" (mandatory)");
+ printf("\n");
}
exit(EXIT_FAILURE);
}