nv30_screen.c \
nv30_state.c \
nv30_state_fb.c \
- nv30_state_scissor.c \
nv30_state_stipple.c \
nv30_state_viewport.c \
nv30_state_zsa.c \
extern void nv30_fragtex_bind(struct nvfx_context *);
/* nv30_state.c and friends */
-extern struct nvfx_state_entry nv30_state_scissor;
extern struct nvfx_state_entry nv30_state_stipple;
extern struct nvfx_state_entry nv30_state_fragprog;
extern struct nvfx_state_entry nv30_state_vertprog;
+++ /dev/null
-#include "nv30_context.h"
-
-static boolean
-nv30_state_scissor_validate(struct nvfx_context *nvfx)
-{
- struct pipe_rasterizer_state *rast = &nvfx->rasterizer->pipe;
- struct pipe_scissor_state *s = &nvfx->scissor;
- struct nouveau_stateobj *so;
-
- if (nvfx->state.hw[NVFX_STATE_SCISSOR] &&
- (rast->scissor == 0 && nvfx->state.scissor_enabled == 0))
- return FALSE;
- nvfx->state.scissor_enabled = rast->scissor;
-
- so = so_new(1, 2, 0);
- so_method(so, nvfx->screen->eng3d, NV34TCL_SCISSOR_HORIZ, 2);
- if (nvfx->state.scissor_enabled) {
- so_data (so, ((s->maxx - s->minx) << 16) | s->minx);
- so_data (so, ((s->maxy - s->miny) << 16) | s->miny);
- } else {
- so_data (so, 4096 << 16);
- so_data (so, 4096 << 16);
- }
-
- so_ref(so, &nvfx->state.hw[NVFX_STATE_SCISSOR]);
- so_ref(NULL, &so);
- return TRUE;
-}
-
-struct nvfx_state_entry nv30_state_scissor = {
- .validate = nv30_state_scissor_validate,
- .dirty = {
- .pipe = NVFX_NEW_SCISSOR | NVFX_NEW_RAST,
- .hw = NVFX_STATE_SCISSOR
- }
-};
nv40_screen.c \
nv40_state.c \
nv40_state_fb.c \
- nv40_state_scissor.c \
nv40_state_stipple.c \
nv40_state_viewport.c \
nv40_state_zsa.c \
extern void nv40_fragtex_bind(struct nvfx_context *);
/* nv40_state.c and friends */
-extern struct nvfx_state_entry nv40_state_scissor;
extern struct nvfx_state_entry nv40_state_stipple;
extern struct nvfx_state_entry nv40_state_fragprog;
extern struct nvfx_state_entry nv40_state_vertprog;
+++ /dev/null
-#include "nv40_context.h"
-
-static boolean
-nv40_state_scissor_validate(struct nvfx_context *nvfx)
-{
- struct pipe_rasterizer_state *rast = &nvfx->rasterizer->pipe;
- struct pipe_scissor_state *s = &nvfx->scissor;
- struct nouveau_stateobj *so;
-
- if (nvfx->state.hw[NVFX_STATE_SCISSOR] &&
- (rast->scissor == 0 && nvfx->state.scissor_enabled == 0))
- return FALSE;
- nvfx->state.scissor_enabled = rast->scissor;
-
- so = so_new(1, 2, 0);
- so_method(so, nvfx->screen->eng3d, NV34TCL_SCISSOR_HORIZ, 2);
- if (nvfx->state.scissor_enabled) {
- so_data (so, ((s->maxx - s->minx) << 16) | s->minx);
- so_data (so, ((s->maxy - s->miny) << 16) | s->miny);
- } else {
- so_data (so, 4096 << 16);
- so_data (so, 4096 << 16);
- }
-
- so_ref(so, &nvfx->state.hw[NVFX_STATE_SCISSOR]);
- so_ref(NULL, &so);
- return TRUE;
-}
-
-struct nvfx_state_entry nv40_state_scissor = {
- .validate = nv40_state_scissor_validate,
- .dirty = {
- .pipe = NVFX_NEW_SCISSOR | NVFX_NEW_RAST,
- .hw = NVFX_STATE_SCISSOR
- }
-};
nvfx_state_emit.c \
nvfx_state_blend.c \
nvfx_state_rasterizer.c \
+ nvfx_state_scissor.c \
nvfx_transfer.c
include ../../Makefile.template
extern struct nvfx_state_entry nvfx_state_blend;
extern struct nvfx_state_entry nvfx_state_blend_colour;
extern struct nvfx_state_entry nvfx_state_rasterizer;
+extern struct nvfx_state_entry nvfx_state_scissor;
/* nvfx_clear.c */
extern void nvfx_clear(struct pipe_context *pipe, unsigned buffers,
static struct nvfx_state_entry *name##_render_states[] = { \
&nvxx##_state_framebuffer, \
&nvfx_state_rasterizer, \
- &nvxx##_state_scissor, \
+ &nvfx_state_scissor, \
&nvxx##_state_stipple, \
&nvxx##_state_fragprog, \
&nvxx##_state_fragtex, \
--- /dev/null
+#include "nvfx_context.h"
+
+static boolean
+nvfx_state_scissor_validate(struct nvfx_context *nvfx)
+{
+ struct pipe_rasterizer_state *rast = &nvfx->rasterizer->pipe;
+ struct pipe_scissor_state *s = &nvfx->scissor;
+ struct nouveau_stateobj *so;
+
+ if (nvfx->state.hw[NVFX_STATE_SCISSOR] &&
+ (rast->scissor == 0 && nvfx->state.scissor_enabled == 0))
+ return FALSE;
+ nvfx->state.scissor_enabled = rast->scissor;
+
+ so = so_new(1, 2, 0);
+ so_method(so, nvfx->screen->eng3d, NV34TCL_SCISSOR_HORIZ, 2);
+ if (nvfx->state.scissor_enabled) {
+ so_data (so, ((s->maxx - s->minx) << 16) | s->minx);
+ so_data (so, ((s->maxy - s->miny) << 16) | s->miny);
+ } else {
+ so_data (so, 4096 << 16);
+ so_data (so, 4096 << 16);
+ }
+
+ so_ref(so, &nvfx->state.hw[NVFX_STATE_SCISSOR]);
+ so_ref(NULL, &so);
+ return TRUE;
+}
+
+struct nvfx_state_entry nvfx_state_scissor = {
+ .validate = nvfx_state_scissor_validate,
+ .dirty = {
+ .pipe = NVFX_NEW_SCISSOR | NVFX_NEW_RAST,
+ .hw = NVFX_STATE_SCISSOR
+ }
+};