-/* $Id: matrix.c,v 1.9 1999/11/11 01:22:27 brianp Exp $ */
+/* $Id: matrix.c,v 1.10 1999/11/12 18:10:47 brianp Exp $ */
/*
* Mesa 3-D graphics library
/*
- * Define a new viewport and reallocate auxillary buffers if the size of
- * the window (color buffer) has changed.
+ * Called via glViewport or display list execution.
*/
void
_mesa_Viewport( GLint x, GLint y, GLsizei width, GLsizei height )
{
GET_CURRENT_CONTEXT(ctx);
+ gl_Viewport(ctx, x, y, width, height);
+}
+
+
+
+/*
+ * Define a new viewport and reallocate auxillary buffers if the size of
+ * the window (color buffer) has changed.
+ *
+ * XXX This is directly called by device drivers, BUT this function
+ * may be renamed _mesa_Viewport (without ctx arg) in the future so
+ * use of _mesa_Viewport is encouraged.
+ */
+void
+gl_Viewport( GLcontext *ctx, GLint x, GLint y, GLsizei width, GLsizei height )
+{
ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx, "glViewport");
if (width<0 || height<0) {
-/* $Id: matrix.h,v 1.3 1999/11/11 01:22:27 brianp Exp $ */
+/* $Id: matrix.h,v 1.4 1999/11/12 18:10:47 brianp Exp $ */
/*
* Mesa 3-D graphics library
extern void
_mesa_Viewport( GLint x, GLint y, GLsizei width, GLsizei height );
+extern void
+gl_Viewport( GLcontext *ctx, GLint x, GLint y, GLsizei width, GLsizei height );
+
extern void
_mesa_DepthRange( GLclampd nearval, GLclampd farval );