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llvmpipe: bump max images to 16
author
Dave Airlie
<airlied@redhat.com>
Tue, 7 Apr 2020 02:08:20 +0000
(12:08 +1000)
committer
Dave Airlie
<airlied@redhat.com>
Mon, 27 Apr 2020 02:35:24 +0000
(12:35 +1000)
This is needed to make some tests run, and helps for vulkan later.
Reviewed-by: Roland Scheidegger <sroland@vmware.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4574>
src/gallium/auxiliary/gallivm/lp_bld_limits.h
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diff --git
a/src/gallium/auxiliary/gallivm/lp_bld_limits.h
b/src/gallium/auxiliary/gallivm/lp_bld_limits.h
index 014f5e84ca7a6687d486fd0230edba101a0d1ef4..9d0a5ca92d196d611e1c60841996755a1072aeca 100644
(file)
--- a/
src/gallium/auxiliary/gallivm/lp_bld_limits.h
+++ b/
src/gallium/auxiliary/gallivm/lp_bld_limits.h
@@
-59,7
+59,7
@@
#define LP_MAX_TGSI_SHADER_BUFFER_SIZE (1 << 27)
-#define LP_MAX_TGSI_SHADER_IMAGES
8
+#define LP_MAX_TGSI_SHADER_IMAGES
16
/*
* For quick access we cache registers in statically