glsl: Remove unused method ir_variable::component_slots
authorIan Romanick <ian.d.romanick@intel.com>
Tue, 6 Sep 2011 23:11:14 +0000 (16:11 -0700)
committerIan Romanick <ian.d.romanick@intel.com>
Fri, 7 Oct 2011 23:39:51 +0000 (16:39 -0700)
Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Brian Paul <brianp@vmware.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
src/glsl/ir.cpp
src/glsl/ir.h

index d6594cd9a3e65063b4a72754aa8781d2100d3c7c..d968890a2c99bbe4f31685e0107a31fe7ea41f8c 100644 (file)
@@ -1353,14 +1353,6 @@ ir_variable::interpolation_string() const
 }
 
 
-unsigned
-ir_variable::component_slots() const
-{
-   /* FINISHME: Sparsely accessed arrays require fewer slots. */
-   return this->type->component_slots();
-}
-
-
 ir_function_signature::ir_function_signature(const glsl_type *return_type)
    : return_type(return_type), is_defined(false), _function(NULL)
 {
index cc4e68002bd8a8eacb8627a3c33f9ee7122d3c11..b707634ea5ab0bb64516fd1802bc88c46e935ab1 100644 (file)
@@ -292,14 +292,6 @@ public:
     */
    const char *interpolation_string() const;
 
-   /**
-    * Calculate the number of slots required to hold this variable
-    *
-    * This is used to determine how many uniform or varying locations a variable
-    * occupies.  The count is in units of floating point components.
-    */
-   unsigned component_slots() const;
-
    /**
     * Delcared name of the variable
     */