*/
#define RADEON_MAX_CLEARS 256
-static void radeonClear( GLcontext *ctx, GLbitfield mask )
+static void radeonUserClear(GLcontext *ctx, GLuint flags)
{
- r100ContextPtr rmesa = R100_CONTEXT(ctx);
- __DRIdrawablePrivate *dPriv = rmesa->radeon.dri.drawable;
- drm_radeon_sarea_t *sarea = rmesa->radeon.sarea;
- uint32_t clear;
- GLuint flags = 0;
- GLuint color_mask = 0;
- GLint ret, i;
- GLint cx, cy, cw, ch;
+ GLuint mask = 0;
- if ( RADEON_DEBUG & DEBUG_IOCTL ) {
- fprintf( stderr, "radeonClear\n");
- }
+ if (flags & RADEON_FRONT)
+ mask |= BUFFER_BIT_FRONT_LEFT;
- {
- LOCK_HARDWARE( &rmesa->radeon );
- UNLOCK_HARDWARE( &rmesa->radeon );
- if ( dPriv->numClipRects == 0 )
- return;
- }
-
- radeonFlush( ctx );
+ if (flags & RADEON_BACK)
+ mask |= BUFFER_BIT_BACK_LEFT;
- if ( mask & BUFFER_BIT_FRONT_LEFT ) {
- flags |= RADEON_FRONT;
- color_mask = rmesa->hw.msk.cmd[MSK_RB3D_PLANEMASK];
- mask &= ~BUFFER_BIT_FRONT_LEFT;
- }
+ if (flags & RADEON_DEPTH)
+ mask |= BUFFER_BIT_DEPTH;
- if ( mask & BUFFER_BIT_BACK_LEFT ) {
- flags |= RADEON_BACK;
- color_mask = rmesa->hw.msk.cmd[MSK_RB3D_PLANEMASK];
- mask &= ~BUFFER_BIT_BACK_LEFT;
- }
+ if (flags & RADEON_STENCIL)
+ mask |= BUFFER_BIT_STENCIL;
- if ( mask & BUFFER_BIT_DEPTH ) {
- flags |= RADEON_DEPTH;
- mask &= ~BUFFER_BIT_DEPTH;
- }
+#if 1
+ _swrast_Clear(ctx, mask);
+#else
+ for ( i = 0 ; i < dPriv->numClipRects ; ) {
- if ( (mask & BUFFER_BIT_STENCIL) && rmesa->radeon.state.stencil.hwBuffer ) {
- flags |= RADEON_STENCIL;
- mask &= ~BUFFER_BIT_STENCIL;
}
- if ( mask ) {
- if (RADEON_DEBUG & DEBUG_FALLBACKS)
- fprintf(stderr, "%s: swrast clear, mask: %x\n", __FUNCTION__, mask);
- _swrast_Clear( ctx, mask );
- }
+ if (flags & (RADEON_FRONT | RADEON_BACK)) {
+ OUT_BATCH(CP_PACKET0(RADEON_WAIT_UNTIL, 0));
+ OUT_BATCH((RADEON_WAIT_3D_IDLECLEAN |
+ RADEON_WAIT_HOST_IDLECLEAN));
+ OUT_BATCH_REGVAL(RADEON_DP_WRITE_MASK, 0); //clear->color_mask);
- if ( !flags )
- return;
+ }
+
+ if ((flags & (RADEON_DEPTH | RADEON_STENCIL))
+ && (flags & RADEON_CLEAR_FASTZ)) {
- if (rmesa->using_hyperz) {
- flags |= RADEON_USE_COMP_ZBUF;
-/* if (rmesa->radeon.radeonScreen->chipset & RADEON_CHIPSET_TCL)
- flags |= RADEON_USE_HIERZ; */
- if (!(rmesa->radeon.state.stencil.hwBuffer) ||
- ((flags & RADEON_DEPTH) && (flags & RADEON_STENCIL) &&
- ((rmesa->radeon.state.stencil.clear & RADEON_STENCIL_WRITE_MASK) == RADEON_STENCIL_WRITE_MASK))) {
- flags |= RADEON_CLEAR_FASTZ;
- }
}
+#endif
+}
+
+static void radeonKernelClear(GLcontext *ctx, GLuint flags)
+{
+ r100ContextPtr rmesa = R100_CONTEXT(ctx);
+ __DRIdrawablePrivate *dPriv = rmesa->radeon.dri.drawable;
+ drm_radeon_sarea_t *sarea = rmesa->radeon.sarea;
+ uint32_t clear;
+ GLint ret, i;
+ GLint cx, cy, cw, ch;
LOCK_HARDWARE( &rmesa->radeon );
exit( 1 );
}
}
-
UNLOCK_HARDWARE( &rmesa->radeon );
+}
+
+static void radeonClear( GLcontext *ctx, GLbitfield mask )
+{
+ r100ContextPtr rmesa = R100_CONTEXT(ctx);
+ __DRIdrawablePrivate *dPriv = rmesa->radeon.dri.drawable;
+ GLuint flags = 0;
+ GLuint color_mask = 0;
+
+ if ( RADEON_DEBUG & DEBUG_IOCTL ) {
+ fprintf( stderr, "radeonClear\n");
+ }
+
+ {
+ LOCK_HARDWARE( &rmesa->radeon );
+ UNLOCK_HARDWARE( &rmesa->radeon );
+ if ( dPriv->numClipRects == 0 )
+ return;
+ }
+
+ radeonFlush( ctx );
+
+ if ( mask & BUFFER_BIT_FRONT_LEFT ) {
+ flags |= RADEON_FRONT;
+ color_mask = rmesa->hw.msk.cmd[MSK_RB3D_PLANEMASK];
+ mask &= ~BUFFER_BIT_FRONT_LEFT;
+ }
+
+ if ( mask & BUFFER_BIT_BACK_LEFT ) {
+ flags |= RADEON_BACK;
+ color_mask = rmesa->hw.msk.cmd[MSK_RB3D_PLANEMASK];
+ mask &= ~BUFFER_BIT_BACK_LEFT;
+ }
+
+ if ( mask & BUFFER_BIT_DEPTH ) {
+ flags |= RADEON_DEPTH;
+ mask &= ~BUFFER_BIT_DEPTH;
+ }
+
+ if ( (mask & BUFFER_BIT_STENCIL) && rmesa->radeon.state.stencil.hwBuffer ) {
+ flags |= RADEON_STENCIL;
+ mask &= ~BUFFER_BIT_STENCIL;
+ }
+
+ if ( mask ) {
+ if (RADEON_DEBUG & DEBUG_FALLBACKS)
+ fprintf(stderr, "%s: swrast clear, mask: %x\n", __FUNCTION__, mask);
+ _swrast_Clear( ctx, mask );
+ }
+
+ if ( !flags )
+ return;
+
+ if (rmesa->using_hyperz) {
+ flags |= RADEON_USE_COMP_ZBUF;
+/* if (rmesa->radeon.radeonScreen->chipset & RADEON_CHIPSET_TCL)
+ flags |= RADEON_USE_HIERZ; */
+ if (!(rmesa->radeon.state.stencil.hwBuffer) ||
+ ((flags & RADEON_DEPTH) && (flags & RADEON_STENCIL) &&
+ ((rmesa->radeon.state.stencil.clear & RADEON_STENCIL_WRITE_MASK) == RADEON_STENCIL_WRITE_MASK))) {
+ flags |= RADEON_CLEAR_FASTZ;
+ }
+ }
+
+ if (rmesa->radeon.radeonScreen->kernel_mm)
+ radeonUserClear(ctx, flags);
+ else
+ radeonKernelClear(ctx, flags);
+
rmesa->radeon.hw.all_dirty = GL_TRUE;
}