New Features
------------
-GL_ARB_texture_float extension (not finished yet)
-
- Supports 16 and 32-bit floating point textures.
-
-GL_ARB_half_float_pixel extension (not finished yet)
-
- Adds the GLhalfARB datatype for 16-bit floating point for glDraw/ReadPixels,
- and glTexImage commands.
-
+Half-precision floating point (GLhalf) pixel formats are supported
+in Mesa, but the feature isn't exposed yet since the ARB extension
+hasn't been finalized yet.
Texture image handling
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-$Id: RELNOTES-6.1,v 3.3 2004/05/05 00:02:23 brianp Exp $
+$Id: RELNOTES-6.1,v 3.4 2004/08/14 15:21:17 brianp Exp $
- support for AUX buffers in software GLX driver
- updated glext.h to version 24 and glxext.h to version 6
- new MESA_GLX_FORCE_ALPHA and MESA_GLX_DEPTH_BITS env vars
+ - updated BeOS support (Philippe Houdoin)
Changes:
- fragment fog interpolation is perspective corrected now
- new glTexImage code, much cleaner, may be a bit faster
- glBeginQueryARB and glEndQueryARB didn't work inside display lists
- vertex program state references were broken
- fixed triangle color interpolation bug on AIX (Shane Blackett)
+ - fixed a number of minor memory leaks (bug #1002030)