#include "main/teximage.h"
#include "main/texobj.h"
#include "main/texstore.h"
-#if FEATURE_ARB_vertex_buffer_object
#include "main/bufferobj.h"
-#endif
-#if FEATURE_EXT_framebuffer_object
#include "main/fbobject.h"
#include "main/texrender.h"
-#endif
-#if FEATURE_ARB_sync
#include "main/syncobj.h"
-#endif
-#if FEATURE_EXT_transform_feedback
#include "main/transformfeedback.h"
-#endif
#include "program/program.h"
#include "tnl/tnl.h"
/* query objects */
_mesa_init_query_object_functions(driver);
-#if FEATURE_ARB_sync
_mesa_init_sync_object_functions(driver);
-#endif
-#if FEATURE_EXT_framebuffer_object
driver->NewFramebuffer = _mesa_new_framebuffer;
driver->NewRenderbuffer = _mesa_new_soft_renderbuffer;
driver->RenderTexture = _mesa_render_texture;
driver->FinishRenderTexture = _mesa_finish_render_texture;
driver->FramebufferRenderbuffer = _mesa_framebuffer_renderbuffer;
-#endif
-#if FEATURE_EXT_framebuffer_blit
driver->BlitFramebuffer = _swrast_BlitFramebuffer;
-#endif
/* APPLE_vertex_array_object */
driver->NewArrayObject = _mesa_new_array_object;
_mesa_init_shader_object_functions(driver);
-#if FEATURE_EXT_transform_feedback
_mesa_init_transform_feedback_functions(driver);
-#endif
/* T&L stuff */
driver->NeedValidate = GL_FALSE;
/*
* Prepare for new texture image size/data
*/
-#if FEATURE_convolve
if (_mesa_is_color_format(internalFormat)) {
_mesa_adjust_image_for_convolution(ctx, 2,
&postConvWidth, &postConvHeight);
}
-#endif
if (texImage->Data) {
ctx->Driver.FreeTexImageData(ctx, texImage);