nv04_miptree_layout(struct nv04_miptree *nv04mt)
{
struct pipe_texture *pt = &nv04mt->base;
- uint width = pt->width0, height = pt->height0;
uint offset = 0;
int nr_faces, l;
nr_faces = 1;
for (l = 0; l <= pt->last_level; l++) {
-
- pt->nblocksx[l] = pf_get_nblocksx(&pt->block, width);
- pt->nblocksy[l] = pf_get_nblocksy(&pt->block, height);
-
nv04mt->level[l].pitch = pt->width0;
nv04mt->level[l].pitch = (nv04mt->level[l].pitch + 63) & ~63;
-
- width = u_minify(width, 1);
- height = u_minify(height, 1);
}
for (l = 0; l <= pt->last_level; l++) {
-
nv04mt->level[l].image_offset =
CALLOC(nr_faces, sizeof(unsigned));
+ /* XXX guess was obviously missing */
+ nv04mt->level[l].image_offset[0] = offset;
offset += nv04mt->level[l].pitch * u_minify(pt->height0, l);
}
ns->base.zslice = zslice;
ns->pitch = nv04mt->level[level].pitch;
- ns->base.offset = nv04mt->level[level].image_offset;
+ ns->base.offset = nv04mt->level[level].image_offset[0];
return &ns->base;
}
sub_w = MIN2(sub_w, w - x);
/* Must be 64-byte aligned */
- assert(!((dst->offset + nv04_swizzle_bits(dx+x, dy+y) * dst->texture->block.size) & 63));
+ assert(!((dst->offset + nv04_swizzle_bits(dx+x, dy+y) * pf_get_blocksize(dst->texture->format)) & 63));
BEGIN_RING(chan, swzsurf, NV04_SWIZZLED_SURFACE_OFFSET, 1);
- OUT_RELOCl(chan, dst_bo, dst->offset + nv04_swizzle_bits(dx+x, dy+y) * dst->texture->block.size,
+ OUT_RELOCl(chan, dst_bo, dst->offset + nv04_swizzle_bits(dx+x, dy+y) * pf_get_blocksize(dst->texture->format),
NOUVEAU_BO_GART | NOUVEAU_BO_VRAM | NOUVEAU_BO_WR);
BEGIN_RING(chan, sifm, NV04_SCALED_IMAGE_FROM_MEMORY_COLOR_CONVERSION, 9);
OUT_RING (chan, src_pitch |
NV04_SCALED_IMAGE_FROM_MEMORY_FORMAT_ORIGIN_CENTER |
NV04_SCALED_IMAGE_FROM_MEMORY_FORMAT_FILTER_POINT_SAMPLE);
- OUT_RELOCl(chan, src_bo, src->offset + (sy+y) * src_pitch + (sx+x) * src->texture->block.size,
+ OUT_RELOCl(chan, src_bo, src->offset + (sy+y) * src_pitch + (sx+x) * pf_get_blocksize(src->texture->format),
NOUVEAU_BO_GART | NOUVEAU_BO_VRAM | NOUVEAU_BO_RD);
OUT_RING (chan, 0);
}
unsigned src_pitch = ((struct nv04_surface *)src)->pitch;
unsigned dst_pitch = ((struct nv04_surface *)dst)->pitch;
unsigned dst_offset = dst->offset + dy * dst_pitch +
- dx * dst->texture->block.size;
+ dx * pf_get_blocksize(dst->texture->format);
unsigned src_offset = src->offset + sy * src_pitch +
- sx * src->texture->block.size;
+ sx * pf_get_blocksize(src->texture->format);
WAIT_RING (chan, 3 + ((h / 2047) + 1) * 9);
BEGIN_RING(chan, m2mf, NV04_MEMORY_TO_MEMORY_FORMAT_DMA_BUFFER_IN, 2);
NOUVEAU_BO_VRAM | NOUVEAU_BO_GART | NOUVEAU_BO_WR);
OUT_RING (chan, src_pitch);
OUT_RING (chan, dst_pitch);
- OUT_RING (chan, w * src->texture->block.size);
+ OUT_RING (chan, w * pf_get_blocksize(src->texture->format));
OUT_RING (chan, count);
OUT_RING (chan, 0x0101);
OUT_RING (chan, 0);
template->width0 = u_minify(pt->width0, level);
template->height0 = u_minify(pt->height0, level);
template->depth0 = 1;
- template->block = pt->block;
- template->nblocksx[0] = pt->nblocksx[level];
- template->nblocksy[0] = pt->nblocksx[level];
template->last_level = 0;
template->nr_samples = pt->nr_samples;
return NULL;
pipe_texture_reference(&tx->base.texture, pt);
- tx->base.format = pt->format;
tx->base.x = x;
tx->base.y = y;
tx->base.width = w;
tx->base.height = h;
- tx->base.block = pt->block;
- tx->base.nblocksx = pt->nblocksx[level];
- tx->base.nblocksy = pt->nblocksy[level];
tx->base.stride = mt->level[level].pitch;
tx->base.usage = usage;
tx->base.face = face;
pipe_transfer_buffer_flags(ptx));
return map + ns->base.offset +
- ptx->y * ns->pitch + ptx->x * ptx->block.size;
+ ptx->y * ns->pitch + ptx->x * pf_get_blocksize(ptx->texture->format);
}
static void
{
struct pipe_texture *pt = &nv10mt->base;
boolean swizzled = FALSE;
- uint width = pt->width0, height = pt->height0;
+ uint width = pt->width0;
uint offset = 0;
int nr_faces, l, f;
}
for (l = 0; l <= pt->last_level; l++) {
-
- pt->nblocksx[l] = pf_get_nblocksx(&pt->block, width);
- pt->nblocksy[l] = pf_get_nblocksy(&pt->block, height);
-
if (swizzled)
- nv10mt->level[l].pitch = pt->nblocksx[l] * pt->block.size;
+ nv10mt->level[l].pitch = pf_get_stride(pt->format, width);
else
- nv10mt->level[l].pitch = pt->nblocksx[0] * pt->block.size;
+ nv10mt->level[l].pitch = pf_get_stride(pt->format, pt->width0);
nv10mt->level[l].pitch = (nv10mt->level[l].pitch + 63) & ~63;
nv10mt->level[l].image_offset =
CALLOC(nr_faces, sizeof(unsigned));
width = u_minify(width, 1);
- height = u_minify(height, 1);
}
template->width0 = u_minify(pt->width0, level);
template->height0 = u_minify(pt->height0, level);
template->depth0 = 1;
- template->block = pt->block;
- template->nblocksx[0] = pt->nblocksx[level];
- template->nblocksy[0] = pt->nblocksx[level];
template->last_level = 0;
template->nr_samples = pt->nr_samples;
return NULL;
pipe_texture_reference(&tx->base.texture, pt);
- tx->base.format = pt->format;
tx->base.x = x;
tx->base.y = y;
tx->base.width = w;
tx->base.height = h;
- tx->base.block = pt->block;
- tx->base.nblocksx = pt->nblocksx[level];
- tx->base.nblocksy = pt->nblocksy[level];
tx->base.stride = mt->level[level].pitch;
tx->base.usage = usage;
tx->base.face = face;
pipe_transfer_buffer_flags(ptx));
return map + ns->base.offset +
- ptx->y * ns->pitch + ptx->x * ptx->block.size;
+ ptx->y * ns->pitch + ptx->x * pf_get_blocksize(ptx->texture->format);
}
static void
nv20_miptree_layout(struct nv20_miptree *nv20mt)
{
struct pipe_texture *pt = &nv20mt->base;
- uint width = pt->width0, height = pt->height0;
+ uint width = pt->width0;
uint offset = 0;
int nr_faces, l, f;
uint wide_pitch = pt->tex_usage & (PIPE_TEXTURE_USAGE_SAMPLER |
}
for (l = 0; l <= pt->last_level; l++) {
- pt->nblocksx[l] = pf_get_nblocksx(&pt->block, width);
- pt->nblocksy[l] = pf_get_nblocksy(&pt->block, height);
-
if (wide_pitch && (pt->tex_usage & NOUVEAU_TEXTURE_USAGE_LINEAR))
- nv20mt->level[l].pitch = align(pt->width0 * pt->block.size, 64);
+ nv20mt->level[l].pitch = align(pf_get_stride(pt->format, pt->width0), 64);
else
- nv20mt->level[l].pitch = u_minify(pt->width0, l) * pt->block.size;
+ nv20mt->level[l].pitch = pf_get_stride(pt->format, width);
nv20mt->level[l].image_offset =
CALLOC(nr_faces, sizeof(unsigned));
width = u_minify(width, 1);
- height = u_minify(height, 1);
}
for (f = 0; f < nr_faces; f++) {
template->width0 = u_minify(pt->width0, level);
template->height0 = u_minify(pt->height0, level);
template->depth0 = 1;
- template->block = pt->block;
- template->nblocksx[0] = pt->nblocksx[level];
- template->nblocksy[0] = pt->nblocksx[level];
template->last_level = 0;
template->nr_samples = pt->nr_samples;
return NULL;
pipe_texture_reference(&tx->base.texture, pt);
- tx->base.format = pt->format;
tx->base.x = x;
tx->base.y = y;
tx->base.width = w;
tx->base.height = h;
- tx->base.block = pt->block;
- tx->base.nblocksx = pt->nblocksx[level];
- tx->base.nblocksy = pt->nblocksy[level];
tx->base.stride = mt->level[level].pitch;
tx->base.usage = usage;
tx->base.face = face;
pipe_transfer_buffer_flags(ptx));
return map + ns->base.offset +
- ptx->y * ns->pitch + ptx->x * ptx->block.size;
+ ptx->y * ns->pitch + ptx->x * pf_get_blocksize(ptx->texture->format);
}
static void
nv30_miptree_layout(struct nv30_miptree *nv30mt)
{
struct pipe_texture *pt = &nv30mt->base;
- uint width = pt->width0, height = pt->height0, depth = pt->depth0;
+ uint width = pt->width0;
uint offset = 0;
int nr_faces, l, f;
uint wide_pitch = pt->tex_usage & (PIPE_TEXTURE_USAGE_SAMPLER |
}
for (l = 0; l <= pt->last_level; l++) {
- pt->nblocksx[l] = pf_get_nblocksx(&pt->block, width);
- pt->nblocksy[l] = pf_get_nblocksy(&pt->block, height);
-
if (wide_pitch && (pt->tex_usage & NOUVEAU_TEXTURE_USAGE_LINEAR))
- nv30mt->level[l].pitch = align(pt->width0 * pt->block.size, 64);
+ nv30mt->level[l].pitch = align(pf_get_stride(pt->format, pt->width0), 64);
else
- nv30mt->level[l].pitch = u_minify(pt->width0, l) * pt->block.size;
+ nv30mt->level[l].pitch = pf_get_stride(pt->format, width);
nv30mt->level[l].image_offset =
CALLOC(nr_faces, sizeof(unsigned));
width = u_minify(width, 1);
- height = u_minify(height, 1);
- depth = u_minify(depth, 1);
}
for (f = 0; f < nr_faces; f++) {
template->width0 = u_minify(pt->width0, level);
template->height0 = u_minify(pt->height0, level);
template->depth0 = 1;
- template->block = pt->block;
- template->nblocksx[0] = pt->nblocksx[level];
- template->nblocksy[0] = pt->nblocksx[level];
template->last_level = 0;
template->nr_samples = pt->nr_samples;
return NULL;
pipe_texture_reference(&tx->base.texture, pt);
- tx->base.format = pt->format;
tx->base.x = x;
tx->base.y = y;
tx->base.width = w;
tx->base.height = h;
- tx->base.block = pt->block;
- tx->base.nblocksx = pt->nblocksx[level];
- tx->base.nblocksy = pt->nblocksy[level];
tx->base.stride = mt->level[level].pitch;
tx->base.usage = usage;
tx->base.face = face;
pipe_transfer_buffer_flags(ptx));
return map + ns->base.offset +
- ptx->y * ns->pitch + ptx->x * ptx->block.size;
+ ptx->y * ns->pitch + ptx->x * pf_get_blocksize(ptx->texture->format);
}
static void
nv40_miptree_layout(struct nv40_miptree *mt)
{
struct pipe_texture *pt = &mt->base;
- uint width = pt->width0, height = pt->height0, depth = pt->depth0;
+ uint width = pt->width0;
uint offset = 0;
int nr_faces, l, f;
uint wide_pitch = pt->tex_usage & (PIPE_TEXTURE_USAGE_SAMPLER |
}
for (l = 0; l <= pt->last_level; l++) {
- pt->nblocksx[l] = pf_get_nblocksx(&pt->block, width);
- pt->nblocksy[l] = pf_get_nblocksy(&pt->block, height);
-
if (wide_pitch && (pt->tex_usage & NOUVEAU_TEXTURE_USAGE_LINEAR))
- mt->level[l].pitch = align(pt->width0 * pt->block.size, 64);
+ mt->level[l].pitch = align(pf_get_stride(pt->format, pt->width0), 64);
else
- mt->level[l].pitch = u_minify(pt->width0, l) * pt->block.size;
+ mt->level[l].pitch = pf_get_stride(pt->format, width);
mt->level[l].image_offset =
CALLOC(nr_faces, sizeof(unsigned));
width = u_minify(width, 1);
- height = u_minify(height, 1);
- depth = u_minify(depth, 1);
}
for (f = 0; f < nr_faces; f++) {
template->width0 = u_minify(pt->width0, level);
template->height0 = u_minify(pt->height0, level);
template->depth0 = 1;
- template->block = pt->block;
- template->nblocksx[0] = pt->nblocksx[level];
- template->nblocksy[0] = pt->nblocksx[level];
template->last_level = 0;
template->nr_samples = pt->nr_samples;
return NULL;
pipe_texture_reference(&tx->base.texture, pt);
- tx->base.format = pt->format;
tx->base.x = x;
tx->base.y = y;
tx->base.width = w;
tx->base.height = h;
- tx->base.block = pt->block;
- tx->base.nblocksx = pt->nblocksx[level];
- tx->base.nblocksy = pt->nblocksy[level];
tx->base.stride = mt->level[level].pitch;
tx->base.usage = usage;
tx->base.face = face;
pipe_transfer_buffer_flags(ptx));
return map + ns->base.offset +
- ptx->y * ns->pitch + ptx->x * ptx->block.size;
+ ptx->y * ns->pitch + ptx->x * pf_get_blocksize(ptx->texture->format);
}
static void
for (l = 0; l <= pt->last_level; l++) {
struct nv50_miptree_level *lvl = &mt->level[l];
-
- pt->nblocksx[l] = pf_get_nblocksx(&pt->block, width);
- pt->nblocksy[l] = pf_get_nblocksy(&pt->block, height);
+ unsigned nblocksy = pf_get_nblocksy(pt->format, height);
lvl->image_offset = CALLOC(mt->image_nr, sizeof(int));
- lvl->pitch = align(pt->nblocksx[l] * pt->block.size, 64);
- lvl->tile_mode = get_tile_mode(pt->nblocksy[l], depth);
+ lvl->pitch = align(pf_get_stride(pt->format, width), 64);
+ lvl->tile_mode = get_tile_mode(nblocksy, depth);
width = u_minify(width, 1);
height = u_minify(height, 1);
unsigned tile_d = get_tile_depth(lvl->tile_mode);
size = lvl->pitch;
- size *= align(pt->nblocksy[l], tile_h);
+ size *= align(pf_get_nblocksy(pt->format, u_minify(pt->height0, l)), tile_h);
size *= align(u_minify(pt->depth0, l), tile_d);
lvl->image_offset[i] = mt->total_size;
int level_depth;
int level_x;
int level_y;
+ unsigned nblocksx;
+ unsigned nblocksy;
};
static void
return NULL;
pipe_texture_reference(&tx->base.texture, pt);
- tx->base.format = pt->format;
+ tx->nblocksx = pf_get_nblocksx(pt->format, u_minify(pt->width0, level));
+ tx->nblocksy = pf_get_nblocksy(pt->format, u_minify(pt->height0, level));
tx->base.width = w;
tx->base.height = h;
- tx->base.block = pt->block;
- if (!pt->nblocksx[level]) {
- tx->base.nblocksx = pf_get_nblocksx(&pt->block,
- u_minify(pt->width0, level));
- tx->base.nblocksy = pf_get_nblocksy(&pt->block,
- u_minify(pt->height0, level));
- } else {
- tx->base.nblocksx = pt->nblocksx[level];
- tx->base.nblocksy = pt->nblocksy[level];
- }
- tx->base.stride = tx->base.nblocksx * pt->block.size;
+ tx->base.stride = tx->nblocksx * pf_get_blocksize(pt->format);
tx->base.usage = usage;
tx->level_pitch = lvl->pitch;
tx->level_depth = u_minify(mt->base.base.depth0, level);
tx->level_offset = lvl->image_offset[image];
tx->level_tiling = lvl->tile_mode;
- tx->level_x = pf_get_nblocksx(&tx->base.block, x);
- tx->level_y = pf_get_nblocksy(&tx->base.block, y);
+ tx->level_x = pf_get_nblocksx(pt->format, x);
+ tx->level_y = pf_get_nblocksy(pt->format, y);
ret = nouveau_bo_new(dev, NOUVEAU_BO_GART | NOUVEAU_BO_MAP, 0,
- tx->base.nblocksy * tx->base.stride, &tx->bo);
+ tx->nblocksy * tx->base.stride, &tx->bo);
if (ret) {
FREE(tx);
return NULL;
if (pt->target == PIPE_TEXTURE_3D)
tx->level_offset += get_zslice_offset(lvl->tile_mode, zslice,
lvl->pitch,
- tx->base.nblocksy);
+ tx->nblocksy);
if (usage & PIPE_TRANSFER_READ) {
- nx = pf_get_nblocksx(&tx->base.block, tx->base.width);
- ny = pf_get_nblocksy(&tx->base.block, tx->base.height);
+ nx = pf_get_nblocksx(pt->format, tx->base.width);
+ ny = pf_get_nblocksy(pt->format, tx->base.height);
nv50_transfer_rect_m2mf(pscreen, mt->base.bo, tx->level_offset,
tx->level_pitch, tx->level_tiling,
x, y,
- tx->base.nblocksx, tx->base.nblocksy,
+ tx->nblocksx, tx->nblocksy,
tx->level_depth,
tx->bo, 0,
tx->base.stride, tx->bo->tile_mode,
0, 0,
- tx->base.nblocksx, tx->base.nblocksy, 1,
- tx->base.block.size, nx, ny,
+ tx->nblocksx, tx->nblocksy, 1,
+ pf_get_blocksize(pt->format), nx, ny,
NOUVEAU_BO_VRAM | NOUVEAU_BO_GART,
NOUVEAU_BO_GART);
}
{
struct nv50_transfer *tx = (struct nv50_transfer *)ptx;
struct nv50_miptree *mt = nv50_miptree(ptx->texture);
+ struct pipe_texture *pt = ptx->texture;
- unsigned nx = pf_get_nblocksx(&tx->base.block, tx->base.width);
- unsigned ny = pf_get_nblocksy(&tx->base.block, tx->base.height);
+ unsigned nx = pf_get_nblocksx(pt->format, tx->base.width);
+ unsigned ny = pf_get_nblocksy(pt->format, tx->base.height);
if (ptx->usage & PIPE_TRANSFER_WRITE) {
- struct pipe_screen *pscreen = ptx->texture->screen;
+ struct pipe_screen *pscreen = pt->screen;
nv50_transfer_rect_m2mf(pscreen, tx->bo, 0,
tx->base.stride, tx->bo->tile_mode,
0, 0,
- tx->base.nblocksx, tx->base.nblocksy, 1,
+ tx->nblocksx, tx->nblocksy, 1,
mt->base.bo, tx->level_offset,
tx->level_pitch, tx->level_tiling,
tx->level_x, tx->level_y,
- tx->base.nblocksx, tx->base.nblocksy,
+ tx->nblocksx, tx->nblocksy,
tx->level_depth,
- tx->base.block.size, nx, ny,
+ pf_get_blocksize(pt->format), nx, ny,
NOUVEAU_BO_GART, NOUVEAU_BO_VRAM |
NOUVEAU_BO_GART);
}