r600g: don't read back the MSAA depth buffer if the read flag is not set
authorMarek Olšák <maraeo@gmail.com>
Sun, 30 Jun 2013 12:55:06 +0000 (14:55 +0200)
committerMarek Olšák <maraeo@gmail.com>
Mon, 8 Jul 2013 18:25:18 +0000 (20:25 +0200)
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
src/gallium/drivers/r600/r600_texture.c

index 5ad8c6521bf4c1da23b9dc52a892f06028e58b2e..36cca17eb110ae0be0f6d4fbfcfa951f9f0a9165 100644 (file)
@@ -865,24 +865,24 @@ static void *r600_texture_transfer_map(struct pipe_context *ctx,
                         *
                         * Only the region being mapped is transfered.
                         */
-                       struct pipe_resource *temp;
                        struct pipe_resource resource;
 
                        r600_init_temp_resource_from_box(&resource, texture, box, level, 0);
-                       temp = ctx->screen->resource_create(ctx->screen, &resource);
 
-                       r600_copy_region_with_blit(ctx, temp, 0, 0, 0, 0, texture, level, box);
-
-                       if (!r600_init_flushed_depth_texture(ctx, temp, &staging_depth)) {
+                       if (!r600_init_flushed_depth_texture(ctx, &resource, &staging_depth)) {
                                R600_ERR("failed to create temporary texture to hold untiled copy\n");
                                FREE(trans);
                                return NULL;
                        }
 
-                       r600_blit_decompress_depth(ctx, (struct r600_texture*)temp, staging_depth,
-                                                  0, 0, 0, box->depth, 0, 0);
+                       if (usage & PIPE_TRANSFER_READ) {
+                               struct pipe_resource *temp = ctx->screen->resource_create(ctx->screen, &resource);
 
-                       pipe_resource_reference((struct pipe_resource**)&temp, NULL);
+                               r600_copy_region_with_blit(ctx, temp, 0, 0, 0, 0, texture, level, box);
+                               r600_blit_decompress_depth(ctx, (struct r600_texture*)temp, staging_depth,
+                                                          0, 0, 0, box->depth, 0, 0);
+                               pipe_resource_reference((struct pipe_resource**)&temp, NULL);
+                       }
                }
                else {
                        /* XXX: only readback the rectangle which is being mapped? */