intel: Also update stencil bits in intel_update_wrapper().
authorMichel Dänzer <daenzer@vmware.com>
Fri, 3 Jul 2009 15:50:15 +0000 (17:50 +0200)
committerMichel Dänzer <daenzer@vmware.com>
Fri, 3 Jul 2009 15:54:34 +0000 (17:54 +0200)
Fixes assertion failure when binding depth/stencil texture to FBO stencil
attachment.

src/mesa/drivers/dri/intel/intel_fbo.c

index 52647ddf8b2cdd32df6bb794feee6c9877527719..30f58b1f44ad52276d5cb381b2ea4dbd4b9ea314 100644 (file)
@@ -515,6 +515,7 @@ intel_update_wrapper(GLcontext *ctx, struct intel_renderbuffer *irb,
    irb->Base.BlueBits = texImage->TexFormat->BlueBits;
    irb->Base.AlphaBits = texImage->TexFormat->AlphaBits;
    irb->Base.DepthBits = texImage->TexFormat->DepthBits;
+   irb->Base.StencilBits = texImage->TexFormat->StencilBits;
 
    irb->Base.Delete = intel_delete_renderbuffer;
    irb->Base.AllocStorage = intel_nop_alloc_storage;