-/* $Id: s_texture.c,v 1.36 2001/08/07 17:26:10 brianp Exp $ */
+/* $Id: s_texture.c,v 1.37 2001/08/07 22:05:11 brianp Exp $ */
/*
* Mesa 3-D graphics library
(void) lambda;
ASSERT(tObj->WrapS==GL_REPEAT);
ASSERT(tObj->WrapT==GL_REPEAT);
- ASSERT(tObj->MinFilter==GL_NEAREST);
- ASSERT(tObj->MagFilter==GL_NEAREST);
ASSERT(img->Border==0);
ASSERT(img->Format==GL_RGB);
(void) lambda;
ASSERT(tObj->WrapS==GL_REPEAT);
ASSERT(tObj->WrapT==GL_REPEAT);
- ASSERT(tObj->MinFilter==GL_NEAREST);
- ASSERT(tObj->MagFilter==GL_NEAREST);
ASSERT(img->Border==0);
ASSERT(img->Format==GL_RGBA);