st/glsl_to_nir: add st_nir_assign_var_locations() helper
authorTimothy Arceri <tarceri@itsqueeze.com>
Tue, 21 Nov 2017 00:53:58 +0000 (11:53 +1100)
committerTimothy Arceri <tarceri@itsqueeze.com>
Sun, 3 Dec 2017 22:10:30 +0000 (09:10 +1100)
This avoids packed varyings being assigned different driver locations.

Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
src/mesa/state_tracker/st_glsl_to_nir.cpp

index dd4b05d7b9786f9c39c83e2b021b12a9b545f42b..d0375dd3aa70b4a216a17b9da0356451720c3613 100644 (file)
@@ -121,6 +121,34 @@ st_nir_assign_vs_in_locations(struct gl_program *prog, nir_shader *nir)
    }
 }
 
+static void
+st_nir_assign_var_locations(struct exec_list *var_list, unsigned *size)
+{
+   unsigned location = 0;
+   unsigned assigned_locations[VARYING_SLOT_MAX];
+   uint64_t processed_locs = 0;
+
+   nir_foreach_variable(var, var_list) {
+      /* Because component packing allows varyings to share the same location
+       * we may have already have processed this location.
+       */
+      if (var->data.location >= VARYING_SLOT_VAR0 &&
+          processed_locs & ((uint64_t)1 << var->data.location)) {
+         var->data.driver_location = assigned_locations[var->data.location];
+         *size += type_size(var->type);
+         continue;
+      }
+
+      assigned_locations[var->data.location] = location;
+      var->data.driver_location = location;
+      location += type_size(var->type);
+
+      processed_locs |= ((uint64_t)1 << var->data.location);
+   }
+
+   *size += location;
+}
+
 static int
 st_nir_lookup_parameter_index(const struct gl_program_parameter_list *params,
                               const char *name)
@@ -379,19 +407,16 @@ st_finalize_nir(struct st_context *st, struct gl_program *prog,
       NIR_PASS_V(nir, nir_lower_global_vars_to_local);
 
       sort_varyings(&nir->outputs);
-      nir_assign_var_locations(&nir->outputs,
-                               &nir->num_outputs,
-                               type_size);
+      st_nir_assign_var_locations(&nir->outputs,
+                                  &nir->num_outputs);
       st_nir_fixup_varying_slots(st, &nir->outputs);
    } else if (nir->info.stage == MESA_SHADER_FRAGMENT) {
       sort_varyings(&nir->inputs);
-      nir_assign_var_locations(&nir->inputs,
-                               &nir->num_inputs,
-                               type_size);
+      st_nir_assign_var_locations(&nir->inputs,
+                                  &nir->num_inputs);
       st_nir_fixup_varying_slots(st, &nir->inputs);
-      nir_assign_var_locations(&nir->outputs,
-                               &nir->num_outputs,
-                               type_size);
+      st_nir_assign_var_locations(&nir->outputs,
+                                  &nir->num_outputs);
    } else if (nir->info.stage == MESA_SHADER_COMPUTE) {
        /* TODO? */
    } else {