Seems to be the only way to stay fully portable.
struct svga_vs_compile_key
{
- ubyte need_prescale:1;
- ubyte allow_psiz:1;
unsigned zero_stride_vertex_elements;
- ubyte num_zero_stride_vertex_elements:6;
+ unsigned need_prescale:1;
+ unsigned allow_psiz:1;
+ unsigned num_zero_stride_vertex_elements:6;
};
struct svga_fs_compile_key
{
- boolean light_twoside:1;
- boolean front_cw:1;
- ubyte num_textures;
- ubyte num_unnormalized_coords;
+ unsigned light_twoside:1;
+ unsigned front_cw:1;
+ unsigned num_textures:8;
+ unsigned num_unnormalized_coords:8;
struct {
- ubyte compare_mode : 1;
- ubyte compare_func : 3;
- ubyte unnormalized : 1;
-
- ubyte width_height_idx : 7;
-
- ubyte texture_target;
+ unsigned compare_mode:1;
+ unsigned compare_func:3;
+ unsigned unnormalized:1;
+ unsigned width_height_idx:7;
+ unsigned texture_target:8;
} tex[PIPE_MAX_SAMPLERS];
};
unsigned int Used:1;
unsigned int Allocated:1;
- rc_register_file File:3;
+ unsigned int File:3;
unsigned int Index:RC_REGISTER_INDEX_BITS;
};
struct radeon_compiler;
struct rc_src_register {
- rc_register_file File:3;
+ unsigned int File:3;
/** Negative values may be used for relative addressing. */
signed int Index:(RC_REGISTER_INDEX_BITS+1);
};
struct rc_dst_register {
- rc_register_file File:3;
+ unsigned int File:3;
/** Negative values may be used for relative addressing. */
signed int Index:(RC_REGISTER_INDEX_BITS+1);
/**
* Opcode of this instruction, according to \ref rc_opcode enums.
*/
- rc_opcode Opcode:8;
+ unsigned int Opcode:8;
/**
* Saturate each value of the result to the range [0,1] or [-1,1],
* according to \ref rc_saturate_mode enums.
*/
- rc_saturate_mode SaturateMode:2;
+ unsigned int SaturateMode:2;
/**
* Writing to the special register RC_SPECIAL_ALU_RESULT
*/
/*@{*/
- rc_write_aluresult WriteALUResult:2;
- rc_compare_func ALUResultCompare:3;
+ unsigned int WriteALUResult:2;
+ unsigned int ALUResultCompare:3;
/*@}*/
/**
unsigned int TexSrcUnit:5;
/** Source texture target, one of the \ref rc_texture_target enums */
- rc_texture_target TexSrcTarget:3;
+ unsigned int TexSrcTarget:3;
/** True if tex instruction should do shadow comparison */
unsigned int TexShadow:1;
struct radeon_pair_instruction_source {
unsigned int Used:1;
- rc_register_file File:3;
+ unsigned int File:3;
unsigned int Index:RC_REGISTER_INDEX_BITS;
};
struct radeon_pair_instruction_rgb {
- rc_opcode Opcode:8;
+ unsigned int Opcode:8;
unsigned int DestIndex:RC_REGISTER_INDEX_BITS;
unsigned int WriteMask:3;
unsigned int OutputWriteMask:3;
};
struct radeon_pair_instruction_alpha {
- rc_opcode Opcode:8;
+ unsigned int Opcode:8;
unsigned int DestIndex:RC_REGISTER_INDEX_BITS;
unsigned int WriteMask:1;
unsigned int OutputWriteMask:1;
struct radeon_pair_instruction_rgb RGB;
struct radeon_pair_instruction_alpha Alpha;
- rc_write_aluresult WriteALUResult:2;
- rc_compare_func ALUResultCompare:3;
+ unsigned int WriteALUResult:2;
+ unsigned int ALUResultCompare:3;
};