virgl: enable vertex streams when glsl level is high enough.
authorDave Airlie <airlied@redhat.com>
Mon, 21 Dec 2015 06:59:58 +0000 (16:59 +1000)
committerDave Airlie <airlied@redhat.com>
Tue, 15 May 2018 04:56:57 +0000 (14:56 +1000)
This enabled the vertex streams out when the host supports
GL4.0.

src/gallium/drivers/virgl/virgl_encode.c
src/gallium/drivers/virgl/virgl_screen.c

index a6f6d13f85299d793c1abe34e5890757970a5945..f3cbd1ca4b0123c9e7ab0e7fe7b884b27402ca55 100644 (file)
@@ -232,7 +232,7 @@ static void virgl_emit_shader_streamout(struct virgl_context *ctx,
            VIRGL_OBJ_SHADER_SO_OUTPUT_BUFFER(so_info->output[i].output_buffer) |
            VIRGL_OBJ_SHADER_SO_OUTPUT_DST_OFFSET(so_info->output[i].dst_offset);
          virgl_encoder_write_dword(ctx->cbuf, tmp);
-         virgl_encoder_write_dword(ctx->cbuf, 0);
+         virgl_encoder_write_dword(ctx->cbuf, so_info->output[i].stream);
       }
    }
 }
index ab35b1fe2c7067a33e3cafa957aa3dee8a114587..1ca9e85de73b09f854b2a9fabd5b5e5e6aaf64c7 100644 (file)
@@ -198,12 +198,13 @@ virgl_get_param(struct pipe_screen *screen, enum pipe_cap param)
       return vscreen->caps.caps.v1.bset.has_sample_shading;
    case PIPE_CAP_CULL_DISTANCE:
       return vscreen->caps.caps.v1.bset.has_cull;
+   case PIPE_CAP_MAX_VERTEX_STREAMS:
+      return vscreen->caps.caps.v1.glsl_level >= 400 ? 4 : 1;
    case PIPE_CAP_TEXTURE_GATHER_SM5:
    case PIPE_CAP_BUFFER_MAP_PERSISTENT_COHERENT:
    case PIPE_CAP_FAKE_SW_MSAA:
    case PIPE_CAP_TEXTURE_GATHER_OFFSETS:
    case PIPE_CAP_TGSI_VS_WINDOW_SPACE_POSITION:
-   case PIPE_CAP_MAX_VERTEX_STREAMS:
    case PIPE_CAP_MULTI_DRAW_INDIRECT:
    case PIPE_CAP_MULTI_DRAW_INDIRECT_PARAMS:
    case PIPE_CAP_TGSI_FS_FINE_DERIVATIVE: