dest, x, y, w, h, pixpitch, color);
/* Fallback? */
- if (FALSE) {
+ if (!pipe->screen->is_format_supported(pipe->screen, dest->format,
+ PIPE_TEXTURE_2D, PIPE_TEXTURE_USAGE_RENDER_TARGET, 0)) {
fallback:
- debug_printf("r300: Falling back on surface clear...");
+ debug_printf("r300: Falling back on surface clear...\n");
util_surface_fill(pipe, dest, x, y, w, h, color);
return;
}
if ((srctex->buffer == desttex->buffer) &&
((destx < srcx + w) || (srcx < destx + w)) &&
((desty < srcy + h) || (srcy < desty + h))) {
+ goto fallback;
+ }
+
+ if (!pipe->screen->is_format_supported(pipe->screen, src->format,
+ PIPE_TEXTURE_2D, PIPE_TEXTURE_USAGE_SAMPLER, 0) ||
+ !pipe->screen->is_format_supported(pipe->screen, dest->format,
+ PIPE_TEXTURE_2D, PIPE_TEXTURE_USAGE_RENDER_TARGET, 0)) {
fallback:
debug_printf("r300: Falling back on surface_copy\n");
util_surface_copy(pipe, FALSE, dest, destx, desty, src,
srcx, srcy, w, h);
+ return;
}
/* Add our target BOs to the list. */