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v3d: CLIF-dump the "Vec size" field as 0 == maximum value.
author
Eric Anholt
<eric@anholt.net>
Wed, 27 Jun 2018 23:34:50 +0000
(16:34 -0700)
committer
Eric Anholt
<eric@anholt.net>
Fri, 27 Jul 2018 19:56:36 +0000
(12:56 -0700)
That's what a user should want to see, and what the CLIF parser wants.
This should maybe be generalized.
src/broadcom/cle/v3d_decoder.c
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diff --git
a/src/broadcom/cle/v3d_decoder.c
b/src/broadcom/cle/v3d_decoder.c
index 832ff3c7089329b371bdea5ebaefcf974f5d4f79..e1ce2f65e892f882ed4a31018e04dc89b56e095e 100644
(file)
--- a/
src/broadcom/cle/v3d_decoder.c
+++ b/
src/broadcom/cle/v3d_decoder.c
@@
-858,6
+858,8
@@
v3d_field_iterator_next(struct v3d_field_iterator *iter)
uint32_t value = __gen_unpack_uint(iter->p, s, e);
if (iter->field->minus_one)
value++;
+ if (strcmp(iter->field->name, "Vec size") == 0 && value == 0)
+ value = 1 << (e - s);
snprintf(iter->value, sizeof(iter->value), "%u", value);
enum_name = v3d_get_enum_name(&iter->field->inline_enum, value);
break;