pitch_in_bytes_override == surface->u.gfx9.surf_pitch * bpe);
surface->u.gfx9.surf_offset = offset;
} else {
- if (pitch_in_bytes_override &&
- pitch_in_bytes_override != surface->u.legacy.level[0].nblk_x * bpe) {
- /* old ddx on evergreen over estimate alignment for 1d, only 1 level
- * for those
- */
- surface->u.legacy.level[0].nblk_x = pitch_in_bytes_override / bpe;
- surface->u.legacy.level[0].slice_size = pitch_in_bytes_override *
- surface->u.legacy.level[0].nblk_y;
- }
-
if (offset) {
for (i = 0; i < ARRAY_SIZE(surface->u.legacy.level); ++i)
surface->u.legacy.level[i].offset += offset;