Totals from 7 (0.01% of 127638) affected shaders:
CodeSize: 40336 -> 40320 (-0.04%)
Instrs: 7807 -> 7803 (-0.05%)
Cycles: 118588 -> 118344 (-0.21%); split: -0.23%, +0.02%
SMEM: 331 -> 339 (+2.42%)
Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Fixes: 1749953ea3 ('aco/gfx10: Wait for pending SMEM stores before loads')
Reviewed-by: Daniel Schürmann <daniel@schuermann.dev>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4880>
imm.lgkm = 0;
}
- if (ctx.chip_class >= GFX10) {
+ if (ctx.chip_class >= GFX10 && instr->format == Format::SMEM) {
/* GFX10: A store followed by a load at the same address causes a problem because
* the load doesn't load the correct values unless we wait for the store first.
* This is NOT mitigated by an s_nop.