perpatch_output_offset = output_patch0_offset + pervertex_output_patch_size;
lds_size = output_patch0_offset + output_patch_size * *num_patches;
- ls_rsrc2 = ls->current->ls_rsrc2;
+ ls_rsrc2 = ls->current->rsrc2;
if (sctx->b.chip_class >= CIK) {
assert(lds_size <= 65536);
if (sctx->b.chip_class == CIK && sctx->b.family != CHIP_HAWAII)
radeon_set_sh_reg(cs, R_00B52C_SPI_SHADER_PGM_RSRC2_LS, ls_rsrc2);
radeon_set_sh_reg_seq(cs, R_00B528_SPI_SHADER_PGM_RSRC1_LS, 2);
- radeon_emit(cs, ls->current->ls_rsrc1);
+ radeon_emit(cs, ls->current->rsrc1);
radeon_emit(cs, ls_rsrc2);
/* Compute userdata SGPRs. */
si_pm4_set_reg(pm4, R_00B520_SPI_SHADER_PGM_LO_LS, va >> 8);
si_pm4_set_reg(pm4, R_00B524_SPI_SHADER_PGM_HI_LS, va >> 40);
- shader->ls_rsrc1 = S_00B528_VGPRS((shader->num_vgprs - 1) / 4) |
+ shader->rsrc1 = S_00B528_VGPRS((shader->num_vgprs - 1) / 4) |
S_00B528_SGPRS((num_sgprs - 1) / 8) |
S_00B528_VGPR_COMP_CNT(vgpr_comp_cnt) |
S_00B528_DX10_CLAMP(shader->dx10_clamp_mode);
- shader->ls_rsrc2 = S_00B52C_USER_SGPR(num_user_sgprs) |
+ shader->rsrc2 = S_00B52C_USER_SGPR(num_user_sgprs) |
S_00B52C_SCRATCH_EN(shader->scratch_bytes_per_wave > 0);
}