#include "brw_defines.h"
#include "intel_batchbuffer.h"
+static void
+gen6_upload_gs_push_constants(struct brw_context *brw)
+{
+ /* BRW_NEW_GEOMETRY_PROGRAM */
+ const struct brw_geometry_program *gp =
+ (struct brw_geometry_program *) brw->geometry_program;
+
+ if (gp) {
+ /* CACHE_NEW_GS_PROG */
+ struct brw_stage_state *stage_state = &brw->gs.base;
+ struct brw_stage_prog_data *prog_data = &brw->gs.prog_data->base.base;
+
+ gen6_upload_push_constants(brw, &gp->program.Base, prog_data,
+ stage_state, AUB_TRACE_VS_CONSTANTS);
+ }
+}
+
+const struct brw_tracked_state gen6_gs_push_constants = {
+ .dirty = {
+ .mesa = _NEW_TRANSFORM | _NEW_PROGRAM_CONSTANTS,
+ .brw = (BRW_NEW_BATCH |
+ BRW_NEW_GEOMETRY_PROGRAM |
+ BRW_NEW_PUSH_CONSTANT_ALLOCATION),
+ .cache = CACHE_NEW_GS_PROG,
+ },
+ .emit = gen6_upload_gs_push_constants,
+};
+
static void
upload_gs_state_for_tf(struct brw_context *brw)
{
const struct brw_vec4_prog_data *prog_data = &brw->gs.prog_data->base;
const struct brw_stage_state *stage_state = &brw->gs.base;
- if (active) {
- /* FIXME: enable constant buffers */
+ if (!active || stage_state->push_const_size == 0) {
+ /* Disable the push constant buffers. */
BEGIN_BATCH(5);
OUT_BATCH(_3DSTATE_CONSTANT_GS << 16 | (5 - 2));
OUT_BATCH(0);
OUT_BATCH(0);
OUT_BATCH(0);
ADVANCE_BATCH();
+ } else {
+ BEGIN_BATCH(5);
+ OUT_BATCH(_3DSTATE_CONSTANT_GS << 16 |
+ GEN6_CONSTANT_BUFFER_0_ENABLE |
+ (5 - 2));
+ /* Pointer to the GS constant buffer. Covered by the set of
+ * state flags from gen6_upload_vs_constants
+ */
+ OUT_BATCH(stage_state->push_const_offset +
+ stage_state->push_const_size - 1);
+ OUT_BATCH(0);
+ OUT_BATCH(0);
+ OUT_BATCH(0);
+ ADVANCE_BATCH();
+ }
+ if (active) {
BEGIN_BATCH(7);
OUT_BATCH(_3DSTATE_GS << 16 | (7 - 2));
OUT_BATCH(stage_state->prog_offset);
OUT_BATCH(GEN6_GS_REORDER | GEN6_GS_ENABLE);
}
ADVANCE_BATCH();
+ } else if (brw->ff_gs.prog_active) {
+ /* In gen6, transform feedback for the VS stage is done with an ad-hoc GS
+ * program. This function provides the needed 3DSTATE_GS for this.
+ */
+ upload_gs_state_for_tf(brw);
} else {
- /* Disable all the constant buffers. */
- BEGIN_BATCH(5);
- OUT_BATCH(_3DSTATE_CONSTANT_GS << 16 | (5 - 2));
- OUT_BATCH(0);
- OUT_BATCH(0);
- OUT_BATCH(0);
- OUT_BATCH(0);
+ /* No GS function required */
+ BEGIN_BATCH(7);
+ OUT_BATCH(_3DSTATE_GS << 16 | (7 - 2));
+ OUT_BATCH(0); /* prog_bo */
+ OUT_BATCH((0 << GEN6_GS_SAMPLER_COUNT_SHIFT) |
+ (0 << GEN6_GS_BINDING_TABLE_ENTRY_COUNT_SHIFT));
+ OUT_BATCH(0); /* scratch space base offset */
+ OUT_BATCH((1 << GEN6_GS_DISPATCH_START_GRF_SHIFT) |
+ (0 << GEN6_GS_URB_READ_LENGTH_SHIFT) |
+ (0 << GEN6_GS_URB_ENTRY_READ_OFFSET_SHIFT));
+ OUT_BATCH((0 << GEN6_GS_MAX_THREADS_SHIFT) |
+ GEN6_GS_STATISTICS_ENABLE |
+ GEN6_GS_RENDERING_ENABLE);
+ OUT_BATCH(0);
ADVANCE_BATCH();
-
- if (brw->ff_gs.prog_active) {
- /* In gen6, transform feedback for the VS stage is done with an ad-hoc GS
- * program. This function provides the needed 3DSTATE_GS for this.
- */
- upload_gs_state_for_tf(brw);
- } else {
- /* No GS function required */
- BEGIN_BATCH(7);
- OUT_BATCH(_3DSTATE_GS << 16 | (7 - 2));
- OUT_BATCH(0); /* prog_bo */
- OUT_BATCH((0 << GEN6_GS_SAMPLER_COUNT_SHIFT) |
- (0 << GEN6_GS_BINDING_TABLE_ENTRY_COUNT_SHIFT));
- OUT_BATCH(0); /* scratch space base offset */
- OUT_BATCH((1 << GEN6_GS_DISPATCH_START_GRF_SHIFT) |
- (0 << GEN6_GS_URB_READ_LENGTH_SHIFT) |
- (0 << GEN6_GS_URB_ENTRY_READ_OFFSET_SHIFT));
- OUT_BATCH((0 << GEN6_GS_MAX_THREADS_SHIFT) |
- GEN6_GS_STATISTICS_ENABLE |
- GEN6_GS_RENDERING_ENABLE);
- OUT_BATCH(0);
- ADVANCE_BATCH();
- }
}
brw->gs.enabled = active;
}
const struct brw_tracked_state gen6_gs_state = {
.dirty = {
- .mesa = _NEW_TRANSFORM,
+ .mesa = _NEW_TRANSFORM | _NEW_PROGRAM_CONSTANTS,
.brw = BRW_NEW_CONTEXT | BRW_NEW_PUSH_CONSTANT_ALLOCATION,
.cache = (CACHE_NEW_GS_PROG | CACHE_NEW_FF_GS_PROG)
},