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allocate 1-larger knot array in explode_knot() (Mesa bug 104881)
author
Brian Paul
<brian.paul@tungstengraphics.com>
Tue, 11 Jul 2000 20:39:00 +0000
(20:39 +0000)
committer
Brian Paul
<brian.paul@tungstengraphics.com>
Tue, 11 Jul 2000 20:39:00 +0000
(20:39 +0000)
src/glu/mesa/nurbsutl.c
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diff --git
a/src/glu/mesa/nurbsutl.c
b/src/glu/mesa/nurbsutl.c
index b28825858e70a77ff1d77b46d577d602c74e6c58..516984b3146014804fe504567776e6dfd13afbf9 100644
(file)
--- a/
src/glu/mesa/nurbsutl.c
+++ b/
src/glu/mesa/nurbsutl.c
@@
-1,4
+1,4
@@
-/* $Id: nurbsutl.c,v 1.
2 2000/07/11 14:11:04
brianp Exp $ */
+/* $Id: nurbsutl.c,v 1.
3 2000/07/11 20:39:00
brianp Exp $ */
/*
* Mesa 3-D graphics library
@@
-373,7
+373,7
@@
GLenum explode_knot(knot_str_type * the_knot)
/* alloc space for new_knot */
if (
(new_knot =
- (GLfloat *) malloc(sizeof(GLfloat) * (nknots + n_new_knots))) == NULL) {
+ (GLfloat *) malloc(sizeof(GLfloat) * (nknots + n_new_knots
+ 1
))) == NULL) {
return GLU_OUT_OF_MEMORY;
}
/* fill in new knot */