mesa: Use accessor for stencil reference values in glGet
authorChris Forbes <chrisf@ijw.co.nz>
Mon, 13 May 2013 09:46:07 +0000 (21:46 +1200)
committerChris Forbes <chrisf@ijw.co.nz>
Wed, 15 May 2013 10:01:03 +0000 (22:01 +1200)
NOTE: This is a candidate for stable branches.

Signed-off-by: Chris Forbes <chrisf@ijw.co.nz>
Reviewed-by: Paul Berry <stereotype441@gmail.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
src/mesa/main/get.c
src/mesa/main/get_hash_params.py

index f4981182cedcc58a4ef1b1c653c88c6ebebb24d0..593c75be2d2b72cb33592f3c222b2be2809821ec 100644 (file)
@@ -36,6 +36,7 @@
 #include "texcompress.h"
 #include "framebuffer.h"
 #include "samplerobj.h"
+#include "stencil.h"
 
 /* This is a table driven implemetation of the glGet*v() functions.
  * The basic idea is that most getters just look up an int somewhere
@@ -675,7 +676,10 @@ find_custom_value(struct gl_context *ctx, const struct value_desc *d, union valu
       v->value_enum = ctx->Stencil.ZPassFunc[ctx->Stencil.ActiveFace];
       break;
    case GL_STENCIL_REF:
-      v->value_int = ctx->Stencil.Ref[ctx->Stencil.ActiveFace];
+      v->value_int = _mesa_get_stencil_ref(ctx, ctx->Stencil.ActiveFace);
+      break;
+   case GL_STENCIL_BACK_REF:
+      v->value_int = _mesa_get_stencil_ref(ctx, 1);
       break;
    case GL_STENCIL_VALUE_MASK:
       v->value_int = ctx->Stencil.ValueMask[ctx->Stencil.ActiveFace];
index 2450759ece30f2a91ccbda81d3681b94279d1491..ef1ab02e1840de4b1d810c6c5d8284ab3124ce90 100644 (file)
@@ -286,7 +286,7 @@ descriptor=[
   [ "STENCIL_BACK_FUNC", "CONTEXT_ENUM(Stencil.Function[1]), NO_EXTRA" ],
   [ "STENCIL_BACK_VALUE_MASK", "CONTEXT_INT(Stencil.ValueMask[1]), NO_EXTRA" ],
   [ "STENCIL_BACK_WRITEMASK", "CONTEXT_INT(Stencil.WriteMask[1]), NO_EXTRA" ],
-  [ "STENCIL_BACK_REF", "CONTEXT_INT(Stencil.Ref[1]), NO_EXTRA" ],
+  [ "STENCIL_BACK_REF", "LOC_CUSTOM, TYPE_INT, NO_OFFSET, NO_EXTRA" ],
   [ "STENCIL_BACK_FAIL", "CONTEXT_ENUM(Stencil.FailFunc[1]), NO_EXTRA" ],
   [ "STENCIL_BACK_PASS_DEPTH_FAIL", "CONTEXT_ENUM(Stencil.ZFailFunc[1]), NO_EXTRA" ],
   [ "STENCIL_BACK_PASS_DEPTH_PASS", "CONTEXT_ENUM(Stencil.ZPassFunc[1]), NO_EXTRA" ],