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mesa: remove debug code
author
Brian Paul
<brian.paul@tungstengraphics.com>
Wed, 26 Nov 2008 16:02:37 +0000
(09:02 -0700)
committer
Brian Paul
<brianp@vmware.com>
Tue, 6 Jan 2009 16:02:47 +0000
(09:02 -0700)
(cherry picked from commit
fea3a32e17502ac16ec9a12dc9d18742cea2efd5
)
src/mesa/shader/slang/slang_compile.c
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diff --git
a/src/mesa/shader/slang/slang_compile.c
b/src/mesa/shader/slang/slang_compile.c
index efae4e98fbefb456862dbd75b62f777ced440a4d..457a6b92c11c96798cd631f1896ce1cc5d790488 100644
(file)
--- a/
src/mesa/shader/slang/slang_compile.c
+++ b/
src/mesa/shader/slang/slang_compile.c
@@
-1391,7
+1391,6
@@
parse_expression(slang_parse_ctx * C, slang_output_ctx * O,
RETURN0;
break;
case OP_METHOD:
- printf("******* begin OP_METHOD\n");
op->type = SLANG_OPER_METHOD;
op->a_obj = parse_identifier(C);
if (op->a_obj == SLANG_ATOM_NULL)