#define PIPE_BARRIER_MAPPED_BUFFER (1 << 0)
#define PIPE_BARRIER_SHADER_BUFFER (1 << 1)
#define PIPE_BARRIER_QUERY_BUFFER (1 << 2)
+#define PIPE_BARRIER_VERTEX_BUFFER (1 << 3)
+#define PIPE_BARRIER_INDEX_BUFFER (1 << 4)
+#define PIPE_BARRIER_CONSTANT_BUFFER (1 << 5)
+#define PIPE_BARRIER_INDIRECT_BUFFER (1 << 6)
+#define PIPE_BARRIER_TEXTURE (1 << 7)
+#define PIPE_BARRIER_IMAGE (1 << 8)
+#define PIPE_BARRIER_FRAMEBUFFER (1 << 9)
/**
* Resource binding flags -- state tracker must specify in advance all