anv/image: Minify before dividing by block dimensions
authorJason Ekstrand <jason.ekstrand@intel.com>
Wed, 27 Jan 2016 19:47:07 +0000 (11:47 -0800)
committerJason Ekstrand <jason.ekstrand@intel.com>
Wed, 27 Jan 2016 23:12:42 +0000 (15:12 -0800)
src/vulkan/anv_image.c

index 9294bab621d2ed9a37192fbaa9c5948757a10976..2622b11b89e511f2d883ebcb37a2383c8e5f3352 100644 (file)
@@ -544,18 +544,18 @@ anv_image_view_init(struct anv_image_view *iview,
        * data from a source Image to a destination Image.
        */
       const struct isl_format_layout * isl_layout = image->format->isl_layout;
-      iview->level_0_extent.width  = DIV_ROUND_UP(image->extent.width , isl_layout->bw);
-      iview->level_0_extent.height = DIV_ROUND_UP(image->extent.height, isl_layout->bh);
-      iview->level_0_extent.depth  = DIV_ROUND_UP(image->extent.depth , isl_layout->bd);
-      iview->level_0_extent.width  = anv_minify(iview->level_0_extent.width , range->baseMipLevel);
-      iview->level_0_extent.height = anv_minify(iview->level_0_extent.height, range->baseMipLevel);
-      iview->level_0_extent.depth  = anv_minify(iview->level_0_extent.depth , range->baseMipLevel);
+      iview->level_0_extent.width  = anv_minify(image->extent.width, range->baseMipLevel);
+      iview->level_0_extent.height = anv_minify(image->extent.height, range->baseMipLevel);
+      iview->level_0_extent.depth  = anv_minify(image->extent.depth, range->baseMipLevel);
+      iview->level_0_extent.width  = DIV_ROUND_UP(iview->level_0_extent.width, isl_layout->bw);
+      iview->level_0_extent.height = DIV_ROUND_UP(iview->level_0_extent.height, isl_layout->bh);
+      iview->level_0_extent.depth  = DIV_ROUND_UP(iview->level_0_extent.depth, isl_layout->bd);
       mCreateInfo.subresourceRange.baseMipLevel = 0;
       mCreateInfo.subresourceRange.baseArrayLayer = 0;
    } else {
-      iview->level_0_extent.width  = image->extent.width ;
+      iview->level_0_extent.width  = image->extent.width;
       iview->level_0_extent.height = image->extent.height;
-      iview->level_0_extent.depth  = image->extent.depth ;
+      iview->level_0_extent.depth  = image->extent.depth;
    }
 
    iview->extent = (VkExtent3D) {