/* The same as ada_to_fixed_type_1, except that it preserves the type
if it is a TYPE_CODE_TYPEDEF of a type that is already fixed.
- ada_to_fixed_type_1 would return the type referenced by TYPE. */
+
+ The typedef layer needs be preserved in order to differentiate between
+ arrays and array pointers when both types are implemented using the same
+ fat pointer. In the array pointer case, the pointer is encoded as
+ a typedef of the pointer type. For instance, considering:
+
+ type String_Access is access String;
+ S1 : String_Access := null;
+
+ To the debugger, S1 is defined as a typedef of type String. But
+ to the user, it is a pointer. So if the user tries to print S1,
+ we should not dereference the array, but print the array address
+ instead.
+
+ If we didn't preserve the typedef layer, we would lose the fact that
+ the type is to be presented as a pointer (needs de-reference before
+ being printed). And we would also use the source-level type name. */
struct type *
ada_to_fixed_type (struct type *type, const gdb_byte *valaddr,
struct type *fixed_type =
ada_to_fixed_type_1 (type, valaddr, address, dval, check_tag);
+ /* If TYPE is a typedef and its target type is the same as the FIXED_TYPE,
+ then preserve the typedef layer.
+
+ Implementation note: We can only check the main-type portion of
+ the TYPE and FIXED_TYPE, because eliminating the typedef layer
+ from TYPE now returns a type that has the same instance flags
+ as TYPE. For instance, if TYPE is a "typedef const", and its
+ target type is a "struct", then the typedef elimination will return
+ a "const" version of the target type. See check_typedef for more
+ details about how the typedef layer elimination is done.
+
+ brobecker/2010-11-19: It seems to me that the only case where it is
+ useful to preserve the typedef layer is when dealing with fat pointers.
+ Perhaps, we could add a check for that and preserve the typedef layer
+ only in that situation. But this seems unecessary so far, probably
+ because we call check_typedef/ada_check_typedef pretty much everywhere.
+ */
if (TYPE_CODE (type) == TYPE_CODE_TYPEDEF
- && TYPE_TARGET_TYPE (type) == fixed_type)
+ && (TYPE_MAIN_TYPE (TYPE_TARGET_TYPE (type))
+ == TYPE_MAIN_TYPE (fixed_type)))
return type;
return fixed_type;