svga_shader_expand() will fall back to using non-malloced memory for
emit.buf if malloc fails. We should check if the memory is malloced
before freeing it in the error path of svga_tgsi_vgpu9_translate.
Original patch by Thomas Hindoe Paaboel Andersen <phomes@gmail.com>.
Remove trivial svga_destroy_shader_emitter() function, by BrianP.
Signed-off-by: Brian Paul <brianp@vmware.com>
*/
static char err_buf[128];
-#if 0
-static void
-svga_destroy_shader_emitter(struct svga_shader_emitter *emit)
-{
- if (emit->buf != err_buf)
- FREE(emit->buf);
-}
-#endif
-
static boolean
svga_shader_expand(struct svga_shader_emitter *emit)
fail:
FREE(variant);
- FREE(emit.buf);
+ if (emit.buf != err_buf)
+ FREE(emit.buf);
return NULL;
}