* Also, we have to suffle 64-bit data to be in the appropriate layout
* expected by our 32-bit write messages.
*/
- unsigned type_size = 4;
- if (nir_src_bit_size(instr->src[0]) == 64) {
- type_size = 8;
+ unsigned bit_size = nir_src_bit_size(instr->src[0]);
+ unsigned type_size = bit_size / 8;
+ if (bit_size == 64) {
val_reg = shuffle_64bit_data_for_32bit_write(bld,
val_reg, instr->num_components);
}
- unsigned type_slots = type_size / 4;
-
/* Combine groups of consecutive enabled channels in one write
* message. We use ffs to find the first enabled channel and then ffs on
- * the bit-inverse, down-shifted writemask to determine the length of
- * the block of enabled bits.
+ * the bit-inverse, down-shifted writemask to determine the num_components
+ * of the block of enabled bits.
*/
while (writemask) {
unsigned first_component = ffs(writemask) - 1;
- unsigned length = ffs(~(writemask >> first_component)) - 1;
+ unsigned num_components = ffs(~(writemask >> first_component)) - 1;
- /* We can't write more than 2 64-bit components at once. Limit the
- * length of the write to what we can do and let the next iteration
- * handle the rest
- */
- if (type_size > 4)
- length = MIN2(2, length);
+ if (type_size > 4) {
+ /* We can't write more than 2 64-bit components at once. Limit
+ * the num_components of the write to what we can do and let the next
+ * iteration handle the rest.
+ */
+ num_components = MIN2(2, num_components);
+ } else if (type_size < 4) {
+ /* For 16-bit types we are using byte scattered writes, that can
+ * only write one component per call. So we limit the num_components,
+ * and let the write happening in several iterations.
+ */
+ num_components = 1;
+ }
fs_reg offset_reg;
nir_const_value *const_offset = nir_src_as_const_value(instr->src[2]);
brw_imm_ud(type_size * first_component));
}
-
- emit_untyped_write(bld, surf_index, offset_reg,
- offset(val_reg, bld, first_component * type_slots),
- 1 /* dims */, length * type_slots,
- BRW_PREDICATE_NONE);
+ if (type_size < 4) {
+ /* Untyped Surface messages have a fixed 32-bit size, so we need
+ * to rely on byte scattered in order to write 16-bit elements.
+ * The byte_scattered_write message needs that every written 16-bit
+ * type to be aligned 32-bits (stride=2).
+ */
+ fs_reg tmp = bld.vgrf(BRW_REGISTER_TYPE_D);
+ bld.MOV(subscript(tmp, BRW_REGISTER_TYPE_W, 0),
+ offset(val_reg, bld, first_component));
+ emit_byte_scattered_write(bld, surf_index, offset_reg,
+ tmp,
+ 1 /* dims */, 1,
+ bit_size,
+ BRW_PREDICATE_NONE);
+ } else {
+ assert(num_components * type_size <= 16);
+ assert((num_components * type_size) % 4 == 0);
+ assert((first_component * type_size) % 4 == 0);
+ unsigned first_slot = (first_component * type_size) / 4;
+ unsigned num_slots = (num_components * type_size) / 4;
+ emit_untyped_write(bld, surf_index, offset_reg,
+ offset(val_reg, bld, first_slot),
+ 1 /* dims */, num_slots,
+ BRW_PREDICATE_NONE);
+ }
/* Clear the bits in the writemask that we just wrote, then try
* again to see if more channels are left.
*/
- writemask &= (15 << (first_component + length));
+ writemask &= (15 << (first_component + num_components));
}
break;
}