#define BCOMP 2
#define ACOMP 3
-#ifndef _HAVE_FULL_GL
-#define _HAVE_FULL_GL 1
-#endif
/*
* Enable/disable features (blocks of code) by setting FEATURE_xyz to 0 or 1.
*/
-#if _HAVE_FULL_GL
-#define FEATURE_NV_vertex_program 1
-#define FEATURE_NV_fragment_program 1
-#define FEATURE_ARB_vertex_buffer_object 1
-#define FEATURE_ARB_vertex_program 1
-#define FEATURE_ARB_fragment_program 1
-#define FEATURE_ARB_occlusion_query 1
-#define FEATURE_ARB_vertex_buffer_object 1
-#define FEATURE_MESA_program_debug 1
-#define FEATURE_NV_fence 1
-#define FEATURE_userclip 1
-#define FEATURE_texgen 1
-#define FEATURE_windowpos 1
-#endif
-
-/*@}*/
-
-
#ifndef _HAVE_FULL_GL
#define _HAVE_FULL_GL 1
#endif
+#define FEATURE_ARB_vertex_buffer_object _HAVE_FULL_GL
+#define FEATURE_ARB_vertex_program _HAVE_FULL_GL
+#define FEATURE_ARB_fragment_program _HAVE_FULL_GL
+#define FEATURE_ARB_occlusion_query _HAVE_FULL_GL
+#define FEATURE_MESA_program_debug _HAVE_FULL_GL
+#define FEATURE_NV_fence _HAVE_FULL_GL
+#define FEATURE_NV_fragment_program _HAVE_FULL_GL
+#define FEATURE_NV_vertex_program _HAVE_FULL_GL
+#define FEATURE_userclip _HAVE_FULL_GL
+#define FEATURE_texgen _HAVE_FULL_GL
+#define FEATURE_windowpos _HAVE_FULL_GL
+
+/*@}*/
+
#endif /* CONFIG_H */