st/mesa: rename pbo_upload to pbo
authorNicolai Hähnle <nicolai.haehnle@amd.com>
Tue, 26 Apr 2016 02:49:27 +0000 (21:49 -0500)
committerNicolai Hähnle <nicolai.haehnle@amd.com>
Wed, 1 Jun 2016 20:37:23 +0000 (22:37 +0200)
At the same time, rename members that are upload-specific to say so.

Reviewed-by: Brian Paul <brianp@vmware.com>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
src/mesa/state_tracker/st_cb_texture.c
src/mesa/state_tracker/st_context.h
src/mesa/state_tracker/st_pbo.c

index 0736b96aaf4610f28eb0e0389861ddb702e3ff74..d1c820b18f812529abf59501e698b2bbb19c3603 100644 (file)
@@ -1095,7 +1095,7 @@ create_pbo_upload_fs(struct st_context *st)
       pos = ureg_DECL_fs_input(ureg, TGSI_SEMANTIC_POSITION, 0,
                                TGSI_INTERPOLATE_LINEAR);
    }
-   if (st->pbo_upload.upload_layers) {
+   if (st->pbo.layers) {
       layer = ureg_DECL_fs_input(ureg, TGSI_SEMANTIC_LAYER, 0,
                                        TGSI_INTERPOLATE_CONSTANT);
    }
@@ -1125,7 +1125,7 @@ create_pbo_upload_fs(struct st_context *st)
                    ureg_scalar(ureg_src(temp0), TGSI_SWIZZLE_Y),
                    ureg_scalar(ureg_src(temp0), TGSI_SWIZZLE_X));
 
-   if (st->pbo_upload.upload_layers) {
+   if (st->pbo.layers) {
       /* temp0.x = const0.w * layer + temp0.x */
       ureg_UMAD(ureg, ureg_writemask(temp0, TGSI_WRITEMASK_X),
                       ureg_scalar(const0, TGSI_SWIZZLE_W),
@@ -1178,21 +1178,21 @@ try_pbo_upload_common(struct gl_context *ctx,
    }
 
    /* Create the shaders */
-   if (!st->pbo_upload.vs) {
-      st->pbo_upload.vs = st_pbo_create_vs(st);
-      if (!st->pbo_upload.vs)
+   if (!st->pbo.vs) {
+      st->pbo.vs = st_pbo_create_vs(st);
+      if (!st->pbo.vs)
          return false;
    }
 
-   if (depth != 1 && st->pbo_upload.use_gs && !st->pbo_upload.gs) {
-      st->pbo_upload.gs = st_pbo_create_gs(st);
-      if (!st->pbo_upload.gs)
+   if (depth != 1 && st->pbo.use_gs && !st->pbo.gs) {
+      st->pbo.gs = st_pbo_create_gs(st);
+      if (!st->pbo.gs)
          return false;
    }
 
-   if (!st->pbo_upload.fs) {
-      st->pbo_upload.fs = create_pbo_upload_fs(st);
-      if (!st->pbo_upload.fs)
+   if (!st->pbo.upload_fs) {
+      st->pbo.upload_fs = create_pbo_upload_fs(st);
+      if (!st->pbo.upload_fs)
          return false;
    }
 
@@ -1348,7 +1348,7 @@ try_pbo_upload_common(struct gl_context *ctx,
    cso_set_viewport_dims(cso, surface->width, surface->height, FALSE);
 
    /* Blend state */
-   cso_set_blend(cso, &st->pbo_upload.blend);
+   cso_set_blend(cso, &st->pbo.upload_blend);
 
    /* Depth/stencil/alpha state */
    {
@@ -1358,18 +1358,18 @@ try_pbo_upload_common(struct gl_context *ctx,
    }
 
    /* Rasterizer state */
-   cso_set_rasterizer(cso, &st->pbo_upload.raster);
+   cso_set_rasterizer(cso, &st->pbo.raster);
 
    /* Set up the shaders */
-   cso_set_vertex_shader_handle(cso, st->pbo_upload.vs);
+   cso_set_vertex_shader_handle(cso, st->pbo.vs);
 
-   cso_set_geometry_shader_handle(cso, depth != 1 ? st->pbo_upload.gs : NULL);
+   cso_set_geometry_shader_handle(cso, depth != 1 ? st->pbo.gs : NULL);
 
    cso_set_tessctrl_shader_handle(cso, NULL);
 
    cso_set_tesseval_shader_handle(cso, NULL);
 
-   cso_set_fragment_shader_handle(cso, st->pbo_upload.fs);
+   cso_set_fragment_shader_handle(cso, st->pbo.upload_fs);
 
    /* Disable stream output */
    cso_set_stream_outputs(cso, 0, NULL, 0);
@@ -1415,7 +1415,7 @@ try_pbo_upload(struct gl_context *ctx, GLuint dims,
    unsigned stride, image_height;
    bool success;
 
-   if (!st->pbo_upload.enabled)
+   if (!st->pbo.upload_enabled)
       return false;
 
    /* From now on, we need the gallium representation of dimensions. */
@@ -1429,7 +1429,7 @@ try_pbo_upload(struct gl_context *ctx, GLuint dims,
       image_height = unpack->ImageHeight > 0 ? unpack->ImageHeight : height;
    }
 
-   if (depth != 1 && !st->pbo_upload.upload_layers)
+   if (depth != 1 && !st->pbo.layers)
       return false;
 
    /* Choose the source format. Initially, we do so without checking driver
@@ -1450,7 +1450,7 @@ try_pbo_upload(struct gl_context *ctx, GLuint dims,
    if (desc->colorspace != UTIL_FORMAT_COLORSPACE_RGB)
       return false;
 
-   if (st->pbo_upload.rgba_only) {
+   if (st->pbo.rgba_only) {
       enum pipe_format orig_dst_format = dst_format;
 
       if (!reinterpret_formats(&src_format, &dst_format)) {
@@ -1860,7 +1860,7 @@ st_CompressedTexSubImage(struct gl_context *ctx, GLuint dims,
       goto fallback;
    }
 
-   if (!st->pbo_upload.enabled ||
+   if (!st->pbo.upload_enabled ||
        !screen->get_param(screen, PIPE_CAP_SURFACE_REINTERPRET_BLOCKS)) {
       goto fallback;
    }
index 47d33013cbc89d7e9e7f78a1442938d272294d54..39ea501d93d30901e34f17cca6f8b60d66831703 100644 (file)
@@ -236,15 +236,15 @@ struct st_context
    /* For gl(Compressed)Tex(Sub)Image */
    struct {
       struct pipe_rasterizer_state raster;
-      struct pipe_blend_state blend;
+      struct pipe_blend_state upload_blend;
       void *vs;
       void *gs;
-      void *fs;
-      bool enabled;
+      void *upload_fs;
+      bool upload_enabled;
       bool rgba_only;
-      bool upload_layers;
+      bool layers;
       bool use_gs;
-   } pbo_upload;
+   } pbo;
 
    /** for drawing with st_util_vertex */
    struct pipe_vertex_element util_velems[3];
index 75c5d1eec51dbe0b62196091fb8d9c8b66739e8a..3f7e4e903b77c6d6e74e1589efdd04ddab753a55 100644 (file)
@@ -54,18 +54,18 @@ st_pbo_create_vs(struct st_context *st)
 
    out_pos = ureg_DECL_output(ureg, TGSI_SEMANTIC_POSITION, 0);
 
-   if (st->pbo_upload.upload_layers) {
+   if (st->pbo.layers) {
       in_instanceid = ureg_DECL_system_value(ureg, TGSI_SEMANTIC_INSTANCEID, 0);
 
-      if (!st->pbo_upload.use_gs)
+      if (!st->pbo.use_gs)
          out_layer = ureg_DECL_output(ureg, TGSI_SEMANTIC_LAYER, 0);
    }
 
    /* out_pos = in_pos */
    ureg_MOV(ureg, out_pos, in_pos);
 
-   if (st->pbo_upload.upload_layers) {
-      if (st->pbo_upload.use_gs) {
+   if (st->pbo.layers) {
+      if (st->pbo.use_gs) {
          /* out_pos.z = i2f(gl_InstanceID) */
          ureg_I2F(ureg, ureg_writemask(out_pos, TGSI_WRITEMASK_Z),
                         ureg_scalar(in_instanceid, TGSI_SWIZZLE_X));
@@ -130,49 +130,49 @@ st_init_pbo_helpers(struct st_context *st)
    struct pipe_context *pipe = st->pipe;
    struct pipe_screen *screen = pipe->screen;
 
-   st->pbo_upload.enabled =
+   st->pbo.upload_enabled =
       screen->get_param(screen, PIPE_CAP_TEXTURE_BUFFER_OBJECTS) &&
       screen->get_param(screen, PIPE_CAP_TEXTURE_BUFFER_OFFSET_ALIGNMENT) >= 1 &&
       screen->get_shader_param(screen, PIPE_SHADER_FRAGMENT, PIPE_SHADER_CAP_INTEGERS);
-   if (!st->pbo_upload.enabled)
+   if (!st->pbo.upload_enabled)
       return;
 
-   st->pbo_upload.rgba_only =
+   st->pbo.rgba_only =
       screen->get_param(screen, PIPE_CAP_BUFFER_SAMPLER_VIEW_RGBA_ONLY);
 
    if (screen->get_param(screen, PIPE_CAP_TGSI_INSTANCEID)) {
       if (screen->get_param(screen, PIPE_CAP_TGSI_VS_LAYER_VIEWPORT)) {
-         st->pbo_upload.upload_layers = true;
+         st->pbo.layers = true;
       } else if (screen->get_param(screen, PIPE_CAP_MAX_GEOMETRY_OUTPUT_VERTICES) >= 3) {
-         st->pbo_upload.upload_layers = true;
-         st->pbo_upload.use_gs = true;
+         st->pbo.layers = true;
+         st->pbo.use_gs = true;
       }
    }
 
    /* Blend state */
-   memset(&st->pbo_upload.blend, 0, sizeof(struct pipe_blend_state));
-   st->pbo_upload.blend.rt[0].colormask = PIPE_MASK_RGBA;
+   memset(&st->pbo.upload_blend, 0, sizeof(struct pipe_blend_state));
+   st->pbo.upload_blend.rt[0].colormask = PIPE_MASK_RGBA;
 
    /* Rasterizer state */
-   memset(&st->pbo_upload.raster, 0, sizeof(struct pipe_rasterizer_state));
-   st->pbo_upload.raster.half_pixel_center = 1;
+   memset(&st->pbo.raster, 0, sizeof(struct pipe_rasterizer_state));
+   st->pbo.raster.half_pixel_center = 1;
 }
 
 void
 st_destroy_pbo_helpers(struct st_context *st)
 {
-   if (st->pbo_upload.fs) {
-      cso_delete_fragment_shader(st->cso_context, st->pbo_upload.fs);
-      st->pbo_upload.fs = NULL;
+   if (st->pbo.upload_fs) {
+      cso_delete_fragment_shader(st->cso_context, st->pbo.upload_fs);
+      st->pbo.upload_fs = NULL;
    }
 
-   if (st->pbo_upload.gs) {
-      cso_delete_geometry_shader(st->cso_context, st->pbo_upload.gs);
-      st->pbo_upload.gs = NULL;
+   if (st->pbo.gs) {
+      cso_delete_geometry_shader(st->cso_context, st->pbo.gs);
+      st->pbo.gs = NULL;
    }
 
-   if (st->pbo_upload.vs) {
-      cso_delete_vertex_shader(st->cso_context, st->pbo_upload.vs);
-      st->pbo_upload.vs = NULL;
+   if (st->pbo.vs) {
+      cso_delete_vertex_shader(st->cso_context, st->pbo.vs);
+      st->pbo.vs = NULL;
    }
 }