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nir: Add a helper for getting the one function from a shader
author
Jason Ekstrand
<jason.ekstrand@intel.com>
Wed, 17 Feb 2016 21:46:25 +0000
(13:46 -0800)
committer
Jason Ekstrand
<jason.ekstrand@intel.com>
Thu, 18 Feb 2016 02:04:39 +0000
(18:04 -0800)
src/compiler/nir/nir.h
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diff --git
a/src/compiler/nir/nir.h
b/src/compiler/nir/nir.h
index 932cab62e645cec4cc22cd026e75b1fe49094233..0f8c78100bf9cd3416ce8ea216efeca201500d5a 100644
(file)
--- a/
src/compiler/nir/nir.h
+++ b/
src/compiler/nir/nir.h
@@
-1756,6
+1756,15
@@
typedef struct nir_shader {
gl_shader_stage stage;
} nir_shader;
+static inline nir_function *
+nir_shader_get_entrypoint(nir_shader *shader)
+{
+ assert(exec_list_length(&shader->functions) == 1);
+ struct exec_node *func_node = exec_list_get_head(&shader->functions);
+ nir_function *func = exec_node_data(nir_function, func_node, node);
+ return func;
+}
+
#define nir_foreach_function(shader, func) \
foreach_list_typed(nir_function, func, node, &(shader)->functions)