state->Const.MaxProgramTexelOffset);
}
- if (state->is_version(130, 0)) {
+ if (state->is_version(130, 0) || state->EXT_clip_cull_distance_enable) {
add_const("gl_MaxClipDistances", state->Const.MaxClipPlanes);
+ }
+ if (state->is_version(130, 0)) {
add_const("gl_MaxVaryingComponents", state->ctx->Const.MaxVarying * 4);
}
- if (state->is_version(450, 0) || state->ARB_cull_distance_enable) {
+ if (state->is_version(450, 0) || state->ARB_cull_distance_enable ||
+ state->EXT_clip_cull_distance_enable) {
add_const("gl_MaxCullDistances", state->Const.MaxClipPlanes);
add_const("gl_MaxCombinedClipAndCullDistances",
state->Const.MaxClipPlanes);
}
}
- if (state->is_version(130, 0)) {
+ if (state->is_version(130, 0) || state->EXT_clip_cull_distance_enable) {
add_varying(VARYING_SLOT_CLIP_DIST0, array(float_t, 0),
"gl_ClipDistance");
}
- if (state->is_version(450, 0) || state->ARB_cull_distance_enable) {
+ if (state->is_version(450, 0) || state->ARB_cull_distance_enable ||
+ state->EXT_clip_cull_distance_enable) {
add_varying(VARYING_SLOT_CULL_DIST0, array(float_t, 0),
"gl_CullDistance");
}
EXT(AMD_vertex_shader_viewport_index, true, false, AMD_vertex_shader_viewport_index),
EXT(EXT_blend_func_extended, false, true, ARB_blend_func_extended),
EXT(EXT_draw_buffers, false, true, dummy_true),
+ EXT(EXT_clip_cull_distance, false, true, ARB_cull_distance),
EXT(EXT_gpu_shader5, false, true, ARB_gpu_shader5),
EXT(EXT_separate_shader_objects, false, true, dummy_true),
EXT(EXT_shader_integer_mix, true, true, EXT_shader_integer_mix),
bool AMD_vertex_shader_viewport_index_warn;
bool EXT_blend_func_extended_enable;
bool EXT_blend_func_extended_warn;
+ bool EXT_clip_cull_distance_enable;
+ bool EXT_clip_cull_distance_warn;
bool EXT_draw_buffers_enable;
bool EXT_draw_buffers_warn;
bool EXT_gpu_shader5_enable;
*clip_distance_array_size = 0;
*cull_distance_array_size = 0;
- if (!prog->IsES && prog->Version >= 130) {
+ if (prog->Version >= (prog->IsES ? 300 : 130)) {
/* From section 7.1 (Vertex Shader Special Variables) of the
* GLSL 1.30 spec:
*
* gl_ClipVertex and gl_ClipDistance."
*
* This does not apply to GLSL ES shaders, since GLSL ES defines neither
- * gl_ClipVertex nor gl_ClipDistance.
+ * gl_ClipVertex nor gl_ClipDistance. However with
+ * GL_EXT_clip_cull_distance, this functionality is exposed in ES 3.0.
*/
- find_assignment_visitor clip_vertex("gl_ClipVertex");
find_assignment_visitor clip_distance("gl_ClipDistance");
find_assignment_visitor cull_distance("gl_CullDistance");
- clip_vertex.run(shader->ir);
clip_distance.run(shader->ir);
cull_distance.run(shader->ir);
* a program to statically read or write both gl_ClipVertex and either
* gl_ClipDistance or gl_CullDistance.
*
- * This does not apply to GLSL ES shaders, since GLSL ES defines neither
- * gl_ClipVertex, gl_ClipDistance or gl_CullDistance.
+ * This does not apply to GLSL ES shaders, since GLSL ES doesn't define
+ * gl_ClipVertex.
*/
- if (clip_vertex.variable_found() && clip_distance.variable_found()) {
- linker_error(prog, "%s shader writes to both `gl_ClipVertex' "
- "and `gl_ClipDistance'\n",
- _mesa_shader_stage_to_string(shader->Stage));
- return;
- }
- if (clip_vertex.variable_found() && cull_distance.variable_found()) {
- linker_error(prog, "%s shader writes to both `gl_ClipVertex' "
- "and `gl_CullDistance'\n",
- _mesa_shader_stage_to_string(shader->Stage));
- return;
+ if (!prog->IsES) {
+ find_assignment_visitor clip_vertex("gl_ClipVertex");
+
+ clip_vertex.run(shader->ir);
+
+ if (clip_vertex.variable_found() && clip_distance.variable_found()) {
+ linker_error(prog, "%s shader writes to both `gl_ClipVertex' "
+ "and `gl_ClipDistance'\n",
+ _mesa_shader_stage_to_string(shader->Stage));
+ return;
+ }
+ if (clip_vertex.variable_found() && cull_distance.variable_found()) {
+ linker_error(prog, "%s shader writes to both `gl_ClipVertex' "
+ "and `gl_CullDistance'\n",
+ _mesa_shader_stage_to_string(shader->Stage));
+ return;
+ }
}
if (clip_distance.variable_found()) {
EXT(EXT_blend_minmax , EXT_blend_minmax , GLL, x , ES1, ES2, 1995)
EXT(EXT_blend_subtract , dummy_true , GLL, x , x , x , 1995)
EXT(EXT_buffer_storage , ARB_buffer_storage , x , x , x , 31, 2015)
+EXT(EXT_clip_cull_distance , ARB_cull_distance , x , x , x , 30, 2016)
EXT(EXT_color_buffer_float , dummy_true , x , x , ES1, 30, 2013)
EXT(EXT_compiled_vertex_array , dummy_true , GLL, x , x , x , 1996)
EXT(EXT_copy_image , OES_copy_image , x , x , x , 30, 2014)