bullet needs wchar since bump to version 3.09 in commit
28b4947ed8f53c4edfbf8fef9304dc76480c01ca:
/home/giuliobenetti/autobuild/run/instance-0/output-1/build/bullet-3.09/examples/ThirdPartyLibs/Gwen/Structures.h:42:14: error: 'wstring' in namespace 'std' does not name a type
42 | typedef std::wstring UnicodeString;
| ^~~~~~~
Fixes:
- http://autobuild.buildroot.org/results/
2b1158970fc45e9ebd4be4d726352166ed417a1f
Signed-off-by: Fabrice Fontaine <fontaine.fabrice@gmail.com>
Signed-off-by: Yann E. MORIN <yann.morin.1998@free.fr>
bool "bullet"
depends on BR2_INSTALL_LIBSTDCPP
depends on !BR2_STATIC_LIBS # dlfcn.h
+ depends on BR2_USE_WCHAR
help
Bullet is a Collision Detection and Rigid Body Dynamics
Library.
http://bulletphysics.org
-comment "bullet needs a toolchain w/ C++, dynamic library"
- depends on !BR2_INSTALL_LIBSTDCPP || BR2_STATIC_LIBS
+comment "bullet needs a toolchain w/ C++, dynamic library, wchar"
+ depends on !BR2_INSTALL_LIBSTDCPP || BR2_STATIC_LIBS || \
+ !BR2_USE_WCHAR