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u_vbuf: fix index buffer leak
author
Chia-I Wu
<olvaffe@gmail.com>
Tue, 4 Jun 2013 08:39:07 +0000
(16:39 +0800)
committer
Chia-I Wu
<olvaffe@gmail.com>
Fri, 7 Jun 2013 11:33:30 +0000
(19:33 +0800)
Signed-off-by: Chia-I Wu <olvaffe@gmail.com>
Reviewed-by: Marek Olšák <maraeo@gmail.com>
src/gallium/auxiliary/util/u_vbuf.c
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diff --git
a/src/gallium/auxiliary/util/u_vbuf.c
b/src/gallium/auxiliary/util/u_vbuf.c
index 244b04d2a42f62c53cae6470dfca7f5bb512a897..5936f74a0390acbbb8a060307a01ca2b3d172502 100644
(file)
--- a/
src/gallium/auxiliary/util/u_vbuf.c
+++ b/
src/gallium/auxiliary/util/u_vbuf.c
@@
-307,6
+307,9
@@
void u_vbuf_destroy(struct u_vbuf *mgr)
unsigned num_vb = screen->get_shader_param(screen, PIPE_SHADER_VERTEX,
PIPE_SHADER_CAP_MAX_INPUTS);
+ mgr->pipe->set_index_buffer(mgr->pipe, NULL);
+ pipe_resource_reference(&mgr->index_buffer.buffer, NULL);
+
mgr->pipe->set_vertex_buffers(mgr->pipe, 0, num_vb, NULL);
for (i = 0; i < PIPE_MAX_ATTRIBS; i++) {