v2 (Ben): Use combination of msaa_layout and number of samples
instead of introducing explicit type for lossless
compression (intel_miptree_is_lossless_compressed()).
Signed-off-by: Topi Pohjolainen <topi.pohjolainen@intel.com>
Reviewed-by: Ben Widawsky <benjamin.widawsky@intel.com>
# define GEN7_PS_RENDER_TARGET_FAST_CLEAR_ENABLE (1 << 8)
# define GEN7_PS_DUAL_SOURCE_BLEND_ENABLE (1 << 7)
# define GEN7_PS_RENDER_TARGET_RESOLVE_ENABLE (1 << 6)
+# define GEN9_PS_RENDER_TARGET_RESOLVE_FULL (3 << 6)
# define HSW_PS_UAV_ACCESS_ENABLE (1 << 5)
# define GEN7_PS_POSOFFSET_NONE (0 << 3)
# define GEN7_PS_POSOFFSET_CENTROID (2 << 3)
* bits to let us select the type of resolve. For fast clear resolves, it
* turns out we can use the same value as pre-SKL though.
*/
- set_fast_clear_op(brw, GEN7_PS_RENDER_TARGET_RESOLVE_ENABLE);
+ if (intel_miptree_is_lossless_compressed(brw, mt))
+ set_fast_clear_op(brw, GEN9_PS_RENDER_TARGET_RESOLVE_FULL);
+ else
+ set_fast_clear_op(brw, GEN7_PS_RENDER_TARGET_RESOLVE_ENABLE);
mt->fast_clear_state = INTEL_FAST_CLEAR_STATE_RESOLVED;
get_resolve_rect(brw, mt, &rect);