Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
radeon_set_sh_reg(cs, R_00B21C_SPI_SHADER_PGM_RSRC3_GS,
S_00B21C_CU_EN(0xffff) | S_00B21C_WAVE_LIMIT(0x3F));
- if (physical_device->rad_info.num_good_compute_units /
- (physical_device->rad_info.max_se * physical_device->rad_info.max_sh_per_se) <= 4) {
+ if (physical_device->rad_info.num_good_cu_per_sh <= 4) {
/* Too few available compute units per SH. Disallowing
* VS to run on CU0 could hurt us more than late VS
* allocation would help.