anv: remove unused anv_dispatch_table dtable
authorEmil Velikov <emil.l.velikov@gmail.com>
Sun, 19 Feb 2017 11:49:19 +0000 (11:49 +0000)
committerEmil Velikov <emil.l.velikov@gmail.com>
Tue, 21 Feb 2017 18:31:04 +0000 (18:31 +0000)
Fixes: 4c9dec80ede ("anv: Get rid of the ANV_CALL macro")
Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
Reviewed-by: Eduardo Lima Mitev <elima@igalia.com>
src/intel/vulkan/anv_device.c
src/intel/vulkan/anv_private.h

index dd2a1ea34ad35703730e6ffcd825ab30aa03b683..2ba827cc3800b92c99dc9cfbfbf839708510308f 100644 (file)
@@ -36,8 +36,6 @@
 
 #include "genxml/gen7_pack.h"
 
-struct anv_dispatch_table dtable;
-
 static void
 compiler_debug_log(void *data, const char *fmt, ...)
 { }
index 8831b185cfbf98daf08fd2cfb7a6a4f5d1136c67..cd35eba26685d6fe81d99980517b58f6685d9ec4 100644 (file)
@@ -507,8 +507,6 @@ struct anv_bo *anv_scratch_pool_alloc(struct anv_device *device,
                                       gl_shader_stage stage,
                                       unsigned per_thread_scratch);
 
-extern struct anv_dispatch_table dtable;
-
 struct anv_physical_device {
     VK_LOADER_DATA                              _loader_data;