/* Statically allocate maximum sized vertices for the cache - could be cleverer...
*/
{
- const unsigned size = (MAX_VERTEX_SIZE + 0x0f) & ~0x0f;
- char *tmp = align_malloc(VS_QUEUE_LENGTH * size, 16);
+ char *tmp = align_malloc(VS_QUEUE_LENGTH * MAX_VERTEX_ALLOCATION, 16);
if (!tmp)
goto fail;
fpme->nr_fetch = nr;
//fpme->pipeline_vertex_size = sizeof(struct vertex_header) + nr * 4 * sizeof(float);
- fpme->pipeline_vertex_size = (MAX_VERTEX_SIZE + 0x0f) & ~0x0f;
+ fpme->pipeline_vertex_size = MAX_VERTEX_ALLOCATION;
fpme->hw_vertex_size = vinfo->size * 4;
}