#include "util/u_debug.h"
-#define MSAA_VISUAL_MAX_SAMPLES 8
+#define MSAA_VISUAL_MAX_SAMPLES 32
#undef false
static const uint __driNConfigOptions = 10;
static const __DRIconfig **
-dri_fill_in_modes(struct dri_screen *screen,
- unsigned pixel_bits)
+dri_fill_in_modes(struct dri_screen *screen)
{
+ static const gl_format mesa_formats[3] = {
+ MESA_FORMAT_ARGB8888,
+ MESA_FORMAT_XRGB8888,
+ MESA_FORMAT_RGB565,
+ };
+ static const enum pipe_format pipe_formats[3] = {
+ PIPE_FORMAT_B8G8R8A8_UNORM,
+ PIPE_FORMAT_B8G8R8X8_UNORM,
+ PIPE_FORMAT_B5G6R5_UNORM,
+ };
+ gl_format format;
__DRIconfig **configs = NULL;
- __DRIconfig **configs_r5g6b5 = NULL;
- __DRIconfig **configs_a8r8g8b8 = NULL;
- __DRIconfig **configs_x8r8g8b8 = NULL;
uint8_t depth_bits_array[5];
uint8_t stencil_bits_array[5];
- uint8_t msaa_samples_array[MSAA_VISUAL_MAX_SAMPLES];
unsigned depth_buffer_factor;
- unsigned back_buffer_factor;
- unsigned msaa_samples_factor, msaa_samples_max;
+ unsigned msaa_samples_max;
unsigned i;
struct pipe_screen *p_screen = screen->base.screen;
- boolean pf_r5g6b5, pf_a8r8g8b8, pf_x8r8g8b8;
boolean pf_z16, pf_x8z24, pf_z24x8, pf_s8z24, pf_z24s8, pf_z32;
static const GLenum back_buffer_modes[] = {
pf_z24s8 = p_screen->is_format_supported(p_screen, PIPE_FORMAT_S8_UINT_Z24_UNORM,
PIPE_TEXTURE_2D, 0,
PIPE_BIND_DEPTH_STENCIL);
- pf_a8r8g8b8 = p_screen->is_format_supported(p_screen, PIPE_FORMAT_B8G8R8A8_UNORM,
- PIPE_TEXTURE_2D, 0,
- PIPE_BIND_RENDER_TARGET);
- pf_x8r8g8b8 = p_screen->is_format_supported(p_screen, PIPE_FORMAT_B8G8R8X8_UNORM,
- PIPE_TEXTURE_2D, 0,
- PIPE_BIND_RENDER_TARGET);
- pf_r5g6b5 = p_screen->is_format_supported(p_screen, PIPE_FORMAT_B5G6R5_UNORM,
- PIPE_TEXTURE_2D, 0,
- PIPE_BIND_RENDER_TARGET);
-
- /* We can only get a 16 or 32 bit depth buffer with getBuffersWithFormat */
- if (dri_with_format(screen->sPriv)) {
- pf_z16 = p_screen->is_format_supported(p_screen, PIPE_FORMAT_Z16_UNORM,
- PIPE_TEXTURE_2D, 0,
- PIPE_BIND_DEPTH_STENCIL);
- pf_z32 = p_screen->is_format_supported(p_screen, PIPE_FORMAT_Z32_UNORM,
- PIPE_TEXTURE_2D, 0,
- PIPE_BIND_DEPTH_STENCIL);
- } else {
- pf_z16 = FALSE;
- pf_z32 = FALSE;
- }
+ pf_z16 = p_screen->is_format_supported(p_screen, PIPE_FORMAT_Z16_UNORM,
+ PIPE_TEXTURE_2D, 0,
+ PIPE_BIND_DEPTH_STENCIL);
+ pf_z32 = p_screen->is_format_supported(p_screen, PIPE_FORMAT_Z32_UNORM,
+ PIPE_TEXTURE_2D, 0,
+ PIPE_BIND_DEPTH_STENCIL);
if (pf_z16) {
depth_bits_array[depth_buffer_factor] = 16;
stencil_bits_array[depth_buffer_factor++] = 0;
}
- msaa_samples_array[0] = 0;
- back_buffer_factor = 3;
-
- /* Also test for color multisample support - just assume it'll work
- * for all depth buffers.
- */
- if (pf_r5g6b5) {
- msaa_samples_factor = 1;
- for (i = 2; i <= msaa_samples_max; i++) {
- if (p_screen->is_format_supported(p_screen, PIPE_FORMAT_B5G6R5_UNORM,
- PIPE_TEXTURE_2D, i,
- PIPE_BIND_RENDER_TARGET)) {
- msaa_samples_array[msaa_samples_factor] = i;
- msaa_samples_factor++;
+ assert(Elements(mesa_formats) == Elements(pipe_formats));
+
+ /* Add configs. */
+ for (format = 0; format < Elements(mesa_formats); format++) {
+ __DRIconfig **new_configs = NULL;
+ unsigned num_msaa_modes = 0; /* includes a single-sample mode */
+ uint8_t msaa_modes[MSAA_VISUAL_MAX_SAMPLES];
+
+ for (i = 1; i <= msaa_samples_max; i++) {
+ int samples = i > 1 ? i : 0;
+
+ if (p_screen->is_format_supported(p_screen, pipe_formats[format],
+ PIPE_TEXTURE_2D, samples,
+ PIPE_BIND_RENDER_TARGET)) {
+ msaa_modes[num_msaa_modes++] = samples;
}
}
- configs_r5g6b5 = driCreateConfigs(MESA_FORMAT_RGB565,
+ if (num_msaa_modes) {
+ new_configs = driCreateConfigs(mesa_formats[format],
depth_bits_array, stencil_bits_array,
depth_buffer_factor, back_buffer_modes,
- back_buffer_factor,
- msaa_samples_array, msaa_samples_factor,
+ Elements(back_buffer_modes),
+ msaa_modes, num_msaa_modes,
GL_TRUE);
- }
-
- if (pf_a8r8g8b8) {
- msaa_samples_factor = 1;
- for (i = 2; i <= msaa_samples_max; i++) {
- if (p_screen->is_format_supported(p_screen, PIPE_FORMAT_B8G8R8A8_UNORM,
- PIPE_TEXTURE_2D, i,
- PIPE_BIND_RENDER_TARGET)) {
- msaa_samples_array[msaa_samples_factor] = i;
- msaa_samples_factor++;
- }
+ configs = driConcatConfigs(configs, new_configs);
}
-
- configs_a8r8g8b8 = driCreateConfigs(MESA_FORMAT_ARGB8888,
- depth_bits_array,
- stencil_bits_array,
- depth_buffer_factor,
- back_buffer_modes,
- back_buffer_factor,
- msaa_samples_array,
- msaa_samples_factor,
- GL_TRUE);
- }
-
- if (pf_x8r8g8b8) {
- msaa_samples_factor = 1;
- for (i = 2; i <= msaa_samples_max; i++) {
- if (p_screen->is_format_supported(p_screen, PIPE_FORMAT_B8G8R8X8_UNORM,
- PIPE_TEXTURE_2D, i,
- PIPE_BIND_RENDER_TARGET)) {
- msaa_samples_array[msaa_samples_factor] = i;
- msaa_samples_factor++;
- }
- }
-
- configs_x8r8g8b8 = driCreateConfigs(MESA_FORMAT_XRGB8888,
- depth_bits_array,
- stencil_bits_array,
- depth_buffer_factor,
- back_buffer_modes,
- back_buffer_factor,
- msaa_samples_array,
- msaa_samples_factor,
- GL_TRUE);
- }
-
- if (pixel_bits == 16) {
- configs = configs_r5g6b5;
- configs = driConcatConfigs(configs, configs_a8r8g8b8);
- configs = driConcatConfigs(configs, configs_x8r8g8b8);
- } else {
- configs = configs_a8r8g8b8;
- configs = driConcatConfigs(configs, configs_x8r8g8b8);
- configs = driConcatConfigs(configs, configs_r5g6b5);
}
if (configs == NULL) {
const __DRIconfig **
dri_init_screen_helper(struct dri_screen *screen,
- struct pipe_screen *pscreen,
- unsigned pixel_bits)
+ struct pipe_screen *pscreen)
{
screen->base.screen = pscreen;
if (!screen->base.screen) {
driParseOptionInfo(&screen->optionCache,
__driConfigOptions, __driNConfigOptions);
- return dri_fill_in_modes(screen, pixel_bits);
+ return dri_fill_in_modes(screen);
}
/* vim: set sw=3 ts=8 sts=3 expandtab: */