}
else
{
+ // the vp width and height must be added to origin un-rounded then the result round to -inf.
+ // The cast to int works for rounding assuming all [left, right, top, bottom] are positive.
left = (int32_t)pState->vp[0].x;
- right = (int32_t)pState->vp[0].x + (int32_t)pState->vp[0].width;
+ right = (int32_t)(pState->vp[0].x + pState->vp[0].width);
top = (int32_t)pState->vp[0].y;
- bottom = (int32_t)pState->vp[0].y + (int32_t)pState->vp[0].height;
+ bottom = (int32_t)(pState->vp[0].y + pState->vp[0].height);
}
right = std::min<uint32_t>(right, KNOB_MAX_SCISSOR_X);